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UE3:GamePlayerController (UT3)

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UT3 Object >> Actor >> Controller >> PlayerController >> GamePlayerController
Package: 
GameFramework
Known classes within GamePlayerController:
GamePlayerInput
Direct subclasses:
DemoPlayerController, UTPlayerController
This class in other games:
UDK

GamePlayerController

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: PlayerController.CollisionCylinder

No new values.

Sprite

Class: Engine.SpriteComponent

Inherits from: PlayerController.Sprite

No new values.

Functions

Native functions

GetChapterStrings

native function GetChapterStrings (int eChapter, out string ChapterName, out string ActName)

Natively retrieve the chapter and act strings from the data store system

Other instance functions

ClientDisplayChapterTitle

reliable client function ClientDisplayChapterTitle (int DisplayChapter, float TotalDisplayTime, float TotalFadeTime)


DisplayChapterTitle

simulated function DisplayChapterTitle (int DisplayChapter, float TotalDisplayTime, float TotalFadeTime)

Tell HUD to draw chapter title