My program doesn't have bugs. It just develops random features.
UE3:ProscribedReachSpec (UT3)
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ProscribedReachSpec.
A ProscribedReachSpec is forced off by the level designer
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Default values
| Property | Value |
|---|---|
| bAddToNavigationOctree | False |
| bCanCutCorners | False |
