My program doesn't have bugs. It just develops random features.

UE3:SeqAct_ControlMovieTexture (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ControlMovieTexture
Package: 
Engine
This class in other games:
UDK

null

Properties[edit]

Property group 'SeqAct_ControlMovieTexture'[edit]

MovieTexture[edit]

Type: TextureMovie


Default values[edit]

Property Value
bCallHandler False
InputLinks[0]
Member Value
LinkDesc "Play"
InputLinks[1]
Member Value
LinkDesc "Stop"
InputLinks[2]
Member Value
LinkDesc "Pause"
ObjCategory "Cinematic"
ObjName "Control Movie Texture"

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.