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UE3:UIState_Focused (UT3)

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UT3 Object >> UIRoot >> UIState >> UIState_Focused

Contents

Package: 
Engine
Implemented interfaces
UIEventContainer
This class in other games:
UDK

Represents the "focused" widget state. Focused widgets recieve the first chance to process input events.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Events

[edit] ActivateState

event bool ActivateState (UIScreenObject Target, int PlayerIndex)

Overrides: UIState.ActivateState

Activate this state for the specified target.

Parameters:

  • Target - the widget that is activating this state.
  • PlayerIndex - the index [into the Engine.GamePlayers array] for the player that generated this call

Returns:

TRUE to allow this state to be activated for the specified Target.
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