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UE3:UTAnimNodeSequence (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> AnimNode >> AnimNodeSequence >> UTAnimNodeSequence |
Contents |
- Package:
- UTGame
- Direct subclass:
- UTAnimNodeSeqWeap
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'UTAnimNodeSequence'
[edit] bAutoStart
Type: bool
If true, this node will automatically start playing
[edit] Internal variables
[edit] bLoopLastSequence
Type: bool
If true, when the last sequence in the stack is reached, it will be looped
[edit] SeqStack
When a given sequence is finished, it will continue to select new sequences from this list
[edit] Functions
[edit] Native functions
[edit] PlayAnimation
[edit] PlayAnimationSet
[edit] Events
[edit] OnInit
event OnInit ()
Overrides: AnimNode.OnInit
Called from InitAnim. Allows initialisation of script-side properties of this node.
