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UE3:UTAnimNodeSequence (UT3)

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UT3 Object >> AnimNode >> AnimNodeSequence >> UTAnimNodeSequence

Contents

Package: 
UTGame
Direct subclass:
UTAnimNodeSeqWeap
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] Property group 'UTAnimNodeSequence'

[edit] bAutoStart

Type: bool

If true, this node will automatically start playing

[edit] Internal variables

[edit] bLoopLastSequence

Type: bool

If true, when the last sequence in the stack is reached, it will be looped

[edit] SeqStack

Type: array<name>

When a given sequence is finished, it will continue to select new sequences from this list

[edit] Functions

[edit] Native functions

[edit] PlayAnimation

native function PlayAnimation (name Sequence, float SeqRate, bool bSeqLoop)


[edit] PlayAnimationSet

native function PlayAnimationSet (array<nameSequences, float SeqRate, bool bLoopLast)


[edit] Events

[edit] OnInit

event OnInit ()

Overrides: AnimNode.OnInit

Called from InitAnim. Allows initialisation of script-side properties of this node.

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