Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTMapRoundImage (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> UIRoot >> UIScreenObject >> UIObject >> UIImage >> UTMapRoundImage |
Contents |
- Package:
- UTGame
- Implemented interfaces:
- UIDataStorePublisher
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'UTMapRoundImage'
[edit] MapRingMaterial
Type: Material
[edit] Internal variables
[edit] MapRingMaterialInstance
Type: MaterialInstanceConstant
Modifiers: transient
[edit] Subobjects
[edit] ImageComponentTemplate
Class: Engine.UIComp_DrawImage
Inherits from: UIImage.ImageComponentTemplate
No new values.
[edit] WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UIImage.WidgetEventComponent
No new values.
[edit] Functions
[edit] Events
[edit] PostInitialize
event PostInitialize ()
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized
[edit] Other instance functions
[edit] SetOrigin
[edit] SetScale
function SetScale (float NewScale)
[edit] SetupMaterialInstance
function SetupMaterialInstance (Texture2D MapTex)
