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UE3:UTUITabPage_EpicContent (UT3)
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| Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUITabPage_EpicContent |
- No known subclasses.
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Tab page for epic content available for download.
[edit] Properties
[edit] ContentDataStore
Type: UTUIDataStore_Content
Modifiers: transient
Reference to the content datastore.
[edit] ContentList
Type: UIList
Modifiers: transient
Reference to the content list.
[edit] MessageBoxReference
Type: UTUIScene_MessageBox
Modifiers: transient
Reference to a message box scene.
[edit] NewsInterface
Type: OnlineNewsInterface
Modifiers: transient
Reference to the news interface.
[edit] StatusLabel
Type: UILabel
Modifiers: transient
Reference to the status label.
[edit] Subobjects
[edit] WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UTTabPage.WidgetEventComponent
No new values.
[edit] Functions
[edit] Native functions
[edit] LaunchWebBrowser
Launches a webbrowser to the specify URL
Parameters:
- string - URL Page to browse to
[edit] Events
[edit] PostInitialize
Overrides: UIScreenObject.PostInitialize
Post initialization event - Setup widget delegates.
[edit] Other instance functions
[edit] OnButtonBar_DownloadContent
Buttonbar Callbacks
[edit] OnContentList_SubmitSelection
Content List - Submit Selection.
[edit] OnDownloadContent
Downloads the selected content file.
[edit] OnDownloadContent_Confirm
Confirmation for the download content dialog.
[edit] OnReadContentAnnouncementsCompleted
Delegate used in notifying the UI/game that the content announcements read operation completed
Parameters:
- bWasSuccessful - true if the read completed ok, false otherwise
[edit] ReadContent
Starts downloading content from the server.
[edit] SetupButtonBar
Overrides: UTTabPage.SetupButtonBar
Callback allowing the tabpage to setup the button bar for the current scene.
