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- See [[Legacy:Create A Mover (UT)|Create A Mover (UT)]] for how to create a mover in Unreal Tournament. ...2 KB (348 words) - 19:07, 28 December 2005
- ...lowing applies to UT''. For a UT200x version, see [[Legacy:Create A Mover|Create A Mover]]. ...8 KB (1,366 words) - 19:04, 28 December 2005
Page text matches
- See [[Legacy:Create A Mover (UT)|Create A Mover (UT)]] for how to create a mover in Unreal Tournament. ...2 KB (348 words) - 19:07, 28 December 2005
- ...your doorfame, and place it in your doorway. (see [[Legacy:Create A Mover|Create A Mover]] for more on this step). ...2 KB (394 words) - 15:14, 17 December 2005
- * First, [[Legacy:Create A Mover|create a mover]] with the [[Legacy:Static Mesh|static mesh]] you choose. ...3 KB (441 words) - 08:33, 31 August 2005
- # [[Legacy:Create A Mover|Create a mover]] that is 2 units thick and 2 units thinner than your area you wish to put ...3 KB (460 words) - 10:18, 1 January 2006
- You need a static mesh to [[Legacy:Create A Mover|create a mover]] in UT2003. Normally, static meshes would be created in a [[Legacy:Modeli ...esh browser]] and you can, for instance, use it to [[Legacy:Create A Mover|create a mover]]. ...3 KB (503 words) - 06:37, 14 April 2009
- # [[Legacy:Create A Mover|Create A Mover]]: making a mover shape and adding it to the map * [[Legacy:Create A Mover|Create A Mover]] shape and adding it to the map ...5 KB (817 words) - 11:45, 18 August 2009
- ...ve no idea how to do that than head on over to the [[Legacy:Create A Mover|Create A Mover]] page and read over that section first. (Please explain how to create a mover with 3 or 4 keyframes, after the 2nd it is hard to know what to do to get a ...5 KB (883 words) - 02:35, 22 April 2007
- * [[Legacy:Create A Mover|Create A Mover]] ...6 KB (1,085 words) - 14:27, 10 February 2010
- ..., because it should disappear when you trigger it. [[Legacy:Create A Mover|Create a mover]] from the template. Delete the template (or move it away somewhere else) a ...4 KB (629 words) - 21:23, 21 May 2010
- # [[Legacy:Create A Mover|Create A Mover]] – Making the mover shape and adding it ...4 KB (589 words) - 19:00, 30 December 2013
- # Add [[Legacy:Mover|Mover]]: see [[Legacy:Create A Mover|Create a mover]] and [[Legacy:Mover Topics|Mover Topics]]. ...4 KB (525 words) - 12:58, 1 September 2011
- ...lowing applies to UT''. For a UT200x version, see [[Legacy:Create A Mover|Create A Mover]]. ...8 KB (1,366 words) - 19:04, 28 December 2005
- ...r with Intersecting a larger building brush). See [[Legacy:Create A Mover|Create A Mover]] for more. ...8 KB (1,190 words) - 11:36, 19 November 2007
- As an aside, it would be possible to create a Mover subclass that opens and closes continually. ...3 KB (549 words) - 10:09, 17 September 2006
- ...our window as described in a “snug fit” window but instead of using an ICH create a mover in exactly the same manner. ...6 KB (1,132 words) - 12:17, 27 September 2013