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  • {{UE1:CreatureFactory (UT)}} ...
    28 bytes (3 words) - 09:12, 17 May 2008
  • {{UE1:CreatureFactory (UT)}} ...
    28 bytes (3 words) - 09:12, 17 May 2008
  • ...tures via [[Legacy:ThingFactory|ThingFactory]] or [[Legacy:CreatureFactory|CreatureFactory]]. Creatures spawned from a SpawnPoint will have their Event set to match the CreatureFactory's Tag, so that their death will Trigger the factory. ...
    1 KB (156 words) - 20:00, 28 August 2014
  • CreatureFactory. ===Property group 'CreatureFactory'=== ...
    1 KB (160 words) - 09:11, 17 May 2008
  • ...(UT)]] >> [[Legacy:ThingFactory|ThingFactory]] >> [[Legacy:CreatureFactory|CreatureFactory]] >> RandomCreatureFactory (custom)}} class RandomCreatureFactory extends CreatureFactory; ...
    5 KB (482 words) - 11:34, 19 November 2007
  • ** [[Legacy:CreatureFactory|CreatureFactory]] ...
    2 KB (196 words) - 18:12, 2 February 2006
  • A ThingFactory and the subclass [[Legacy:CreatureFactory|CreatureFactory]] may be triggered by an [[Legacy:Event|Event]], or will trigger themselves * [[Legacy:CreatureFactory|CreatureFactory]] ...
    3 KB (451 words) - 10:04, 24 February 2007
  • Marks spawn locations for {{cl|CreatureFactory}} and {{cl|ThingFactory}} with a matching tag name. ...
    760 bytes (95 words) - 07:10, 19 July 2008
  • * [[Legacy:CreatureFactory|CreatureFactory]] ===CreatureFactory and SpawnPoints=== ...
    16 KB (2,701 words) - 09:31, 23 December 2006
  • * [[Legacy:CreatureFactory|CreatureFactory]] ...
    5 KB (748 words) - 16:39, 26 September 2006
  • | | +- [[Legacy:CreatureFactory|CreatureFactory]] ...
    19 KB (1,790 words) - 23:29, 27 May 2007