My program doesn't have bugs. It just develops random features.
Search results
From Unreal Wiki, The Unreal Engine Documentation Site
Create the page ""LevelInfo (UT)"" on this wiki! See also the search results found.
Page title matches
- ...T)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]] >> LevelInfo (Package: Engine)}} ...ut the zones in the map that don't have a [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]].6 KB (916 words) - 14:26, 28 March 2022
-
7 KB (899 words) - 13:09, 11 July 2010
Page text matches
- ...uty and glory. The Actor class inherits from [[Legacy:Object (UT)|Object (UT)]]. There are a whole host of non actor classes that might get added in he ...e, for example: Effects are expanded on the [[Legacy:Effects (UT)|Effects (UT)]] class page anyway; with Decoration it's worth marking as you have that t19 KB (1,790 words) - 23:29, 27 May 2007
- See [[Legacy:LevelInfo (UT)|LevelInfo (UT)]] for the UT version of this class.10 KB (1,281 words) - 15:27, 13 August 2009
- {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Object|Object]] >> LevelSummary (Package: Engine)}} ...ontains the summary properties from the [[Legacy:LevelInfo (UT)|LevelInfo (UT)]] actor.547 B (59 words) - 09:26, 13 May 2003
- {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> SpawnNotify (Package: Engine)}} ...fy may poll the [[Legacy:PlayerReplicationInfo (UT)|PlayerReplicationInfo (UT)]] class and replace it with a gametype-relevant custom PlayerReplicationIn2 KB (289 words) - 02:13, 4 August 2003
- #REDIRECT [[UE1:LevelInfo (UT)#ELevelAction]] [[Category:UT-specific enums|{{PAGENAME}}]]89 B (9 words) - 09:11, 17 May 2008
- #REDIRECT [[UE1:LevelInfo (UT)#ENetMode]] [[Category:UT-specific enums|{{PAGENAME}}]]85 B (9 words) - 09:11, 17 May 2008