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- ...egacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Keypoint (UT)|Keypoint (UT)]] >> LocationID (Package: Engine)}} ...n the [[Legacy:Actor Browser|actor browser]] even though it's declared as "LocationID" in the script. Never mind that.) ...1 KB (233 words) - 17:06, 10 July 2003
- LocationID - marks and names an area in a zone ===Property group 'LocationID'=== ...693 bytes (77 words) - 10:11, 17 May 2008
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- LocationID - marks and names an area in a zone ===Property group 'LocationID'=== ...693 bytes (77 words) - 10:11, 17 May 2008
- ...egacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Keypoint (UT)|Keypoint (UT)]] >> LocationID (Package: Engine)}} ...n the [[Legacy:Actor Browser|actor browser]] even though it's declared as "LocationID" in the script. Never mind that.) ...1 KB (233 words) - 17:06, 10 July 2003
- * [[Legacy:LocationID|LocationID]] ...2 KB (196 words) - 19:12, 2 February 2006
- ...be hurt. There is another way. In UT you should use [[Legacy:LocationID|LocationID]] to override Zone location names. In UT2003 using a number of volumes to ...3 KB (441 words) - 11:05, 14 May 2015
- ...you want to "fine-tune" the location names below the zone level, use {{cl|LocationID}} actors. ====LocationID==== ...8 KB (941 words) - 11:00, 19 December 2008
- ...rrides that of a [[Legacy:ZoneInfo|ZoneInfo]]. (In UT, [[Legacy:LocationID|LocationID]]s were used for this purpose.) ...5 KB (648 words) - 04:35, 17 May 2006
- '''Type:''' {{cl|LocationID}} ...2 KB (267 words) - 10:10, 17 May 2008
- ...is overridden if the player is within the radius of a [[Legacy:LocationID|LocationID]]. ...irst item in the [[Legacy:Linked List|linked list]] of [[Legacy:LocationID|LocationID]]s in this zone. ...12 KB (1,768 words) - 15:04, 2 September 2016
- ...cationID|LocationID]] actor is completely lowercase while its script says "LocationID".)'' ...14 KB (2,037 words) - 18:34, 16 October 2015
- | +- LocationID ...9 KB (800 words) - 12:52, 14 November 2009
- | +- [[Legacy:LocationID|LocationID]] ...19 KB (1,790 words) - 00:29, 28 May 2007