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From Unreal Wiki, The Unreal Engine Documentation Site
- * [[Legacy:Map Design|Map Design]] ...4 KB (603 words) - 20:04, 30 December 2013
- This page outlines techiniques and methods useful in planning a successful map design. ...concepts and elements of [[Legacy:Gameplay|Gameplay]], [[Legacy:Map Design|Map Design]] and [[Legacy:Map Flow|Map Flow]] before proceeding. ...12 KB (2,012 words) - 20:35, 5 July 2011
- ...in:''' Ok. The tips on style & design could go to the [[Legacy:Map Design|Map Design]] page, pad it out a bit & encourage some writing there. ...finitely belongs on the site. We're slowly growing the [[Legacy:Map Design|Map Design]] page... ...8 KB (1,474 words) - 07:52, 24 August 2022
- ...it even harder to define, map flow also shares several elements from other map design principles. Generally, the principles have to do with layout and object pl * [[Legacy:Map Design|Map Design]] ...13 KB (2,137 words) - 13:17, 27 September 2013
- ...mentary should be removed, if not relevant to placing vehicles and vehicle map design. Included information like number of passengers and available weapons. Wo ...12 KB (1,893 words) - 11:42, 27 January 2015