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  • ===Property group 'UTJumpPad'=== ...
    5 KB (576 words) - 11:47, 6 November 2009
  • ...[Legacy:NavigationPoint|NavigationPoint]] >> [[Legacy:JumpPad|JumpPad]] >> UTJumpPad}} ...king the jumppad to the destination will be visible in the editor when the UTJumpPad is selected. (This is probably not a script thing but something hardcoded i ...
    4 KB (615 words) - 13:11, 26 May 2009
  • ===Property group 'UTJumpPad'=== ...
    5 KB (595 words) - 07:40, 23 May 2008
  • 319 bytes (33 words) - 09:10, 17 May 2008
  • 611 bytes (65 words) - 09:10, 17 May 2008

Page text matches

  • ...the Editor. Therefor, mappers generally want to use the [[Legacy:UTJumpPad|UTJumpPad]] class instead. * [[Legacy:UTJumpPad|UTJumpPad]] ...
    603 bytes (79 words) - 07:41, 13 May 2003
  • ...oint|NavigationPoint]] >> [[Legacy:JumpPad|JumpPad]] >> [[Legacy:UTJumpPad|UTJumpPad]] >> TriggerJumpPad (Custom Class)}} class TriggerJumpPad extends UTJumppad ...
    8 KB (1,087 words) - 15:39, 19 November 2007
  • ...[Legacy:NavigationPoint|NavigationPoint]] >> [[Legacy:JumpPad|JumpPad]] >> UTJumpPad}} ...king the jumppad to the destination will be visible in the editor when the UTJumpPad is selected. (This is probably not a script thing but something hardcoded i ...
    4 KB (615 words) - 13:11, 26 May 2009
  • ==UT200x's UTJumpPad == [[Legacy:UT2003|UT2003]]'s [[Legacy:UTJumpPad|UTJumpPad]] is much easier to use. Most of the pathing is taken care off by the engi ...
    7 KB (1,117 words) - 14:25, 16 November 2005
  • ...o get a UTJumpPad to work correctly, this must be done. Remember that the UTJumpPad's Properties>>Navigation Point>>ForcedPath array must contain the actual '' ...
    7 KB (1,257 words) - 23:47, 2 August 2007
  • ...oint|NavigationPoint]] -> [[Legacy:JumpPad|JumpPad]] -> [[Legacy:UTJumpPad|UTJumpPad]]) Add a UTJumppad object at the point you wish to cause the player to bounce from and open up ...
    8 KB (1,318 words) - 20:56, 7 June 2011
  • ...icker|xKicker]] for the UT2003 version of this class or [[Legacy:UTJumpPad|UTJumpPad]] for another UT2003 actor that kicks up players. ...
    5 KB (772 words) - 16:32, 17 January 2016
  • ===Property group 'UTJumpPad'=== ...
    5 KB (576 words) - 11:47, 6 November 2009
  • ===Property group 'UTJumpPad'=== ...
    5 KB (595 words) - 07:40, 23 May 2008
  • | +- [[Legacy:UTJumpPad|UTJumpPad]] ...
    10 KB (1,300 words) - 06:39, 27 July 2007
  • ...ForcedPath described in the UTJumpPad actor. See also [[Legacy:UTJumpPad|UTJumpPad]] and [[Legacy:Pathing Kickers|Pathing Kickers]]. ...
    12 KB (1,965 words) - 15:13, 11 April 2015
  • ...ical combat options? Make notes on good spots to place [[Legacy:UTJumpPad|UTJumpPad]]s, [[Legacy:Mover|Mover]]s, [[Legacy:Teleporter|Teleporter]]s, or the like ...
    12 KB (2,012 words) - 19:35, 5 July 2011
  • Initially I simply subclassed the UTJumpPad and set it up so it could be Spawn()'d easily. I borrowed and tweaked the ...
    56 KB (10,109 words) - 09:44, 28 December 2007
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