Cogito, ergo sum
Difference between revisions of "Engine Directory Structure"
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==The Unreal Base Directory== | ==The Unreal Base Directory== | ||
− | This directory is where the game itself is installed. By default, it's called '''{drive}:\{game name}''', eg '''C:\UnrealTournament''', '''C:\WheelOfTime''' etc. Throughout the Unreal Wiki, you'll see it referred to as {[[Base Directory]]}. | + | This directory is where the game itself is installed. By default, it's called '''{drive}:\{game name}''', eg '''C:\UnrealTournament''', '''C:\WheelOfTime''' etc. Throughout the Unreal Wiki, you'll see it referred to as {[[Base Directory]]}. Within this directory there are several sub directories which varies depending on the engine version. |
− | |||
===Unreal Engine 3=== | ===Unreal Engine 3=== | ||
+{'''GameName'''}\ | +{'''GameName'''}\ | ||
Line 22: | Line 21: | ||
+++Unpublished\ | +++Unpublished\ | ||
− | |||
===Unreal Engine 2=== | ===Unreal Engine 2=== | ||
+{'''GameName'''}\ | +{'''GameName'''}\ | ||
Line 36: | Line 34: | ||
++Textures\ | ++Textures\ | ||
++Web\ | ++Web\ | ||
+ | |||
+ | ===Exported Script=== | ||
+ | ===Unreal Engine 3=== | ||
+ | Exported scripts for this engine version will go in one of two directories: | ||
+ | {'''drive'''}:\{'''user documents'''}\My Games\Unreal Tournament 3\UTGame\ExportedScript | ||
+ | |||
+ | ===Unreal Engine 2=== | ||
+ | Exported scripts for this engine version will go in the games {[[Base Directory]]}. | ||
==The User Directory== | ==The User Directory== | ||
In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:<br> | In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:<br> | ||
{'''drive'''}:\{'''Documents'''}\{'''User'''}\My Documents\My Games\Unreal Tournament 3 | {'''drive'''}:\{'''Documents'''}\{'''User'''}\My Documents\My Games\Unreal Tournament 3 |
Revision as of 10:41, 29 April 2010
Contents
The Unreal Base Directory
This directory is where the game itself is installed. By default, it's called {drive}:\{game name}, eg C:\UnrealTournament, C:\WheelOfTime etc. Throughout the Unreal Wiki, you'll see it referred to as {Base Directory}. Within this directory there are several sub directories which varies depending on the engine version.
Unreal Engine 3
Binaries\
Engine\
Config\
Localization\
Shaders\
Stats\
UTGame\
Config\
CookedPC\
Localization\
Logs\
Movies\
Published\
Splash\
Src\
Unpublished\
Unreal Engine 2
Animations\
Benchmark\
ForceFeedback\
Help\
Maps\
Music\
Sounds\
StaticMeshes\
System\
Textures\
Web\
Exported Script
Unreal Engine 3
Exported scripts for this engine version will go in one of two directories: {drive}:\{user documents}\My Games\Unreal Tournament 3\UTGame\ExportedScript
Unreal Engine 2
Exported scripts for this engine version will go in the games {Base Directory}.
The User Directory
In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:
{drive}:\{Documents}\{User}\My Documents\My Games\Unreal Tournament 3