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Difference between revisions of "Engine Directory Structure"

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(just started this page, feel free to edit it, I'll come back and make it better)
 
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==The Unreal Base Directory==
 
==The Unreal Base Directory==
This directory is where the game itself is installed. By default, it's called '''{drive}:\{game name}''', eg '''C:\UnrealTournament''', '''C:\WheelOfTime''' etc. Throughout the Unreal Wiki, you'll see it referred to as {[[Base Directory]]}.
+
This directory is where the game itself is installed. By default, it's called '''{drive}:\{game name}''', eg '''C:\UnrealTournament''', '''C:\WheelOfTime''' etc. Throughout the Unreal Wiki, you'll see it referred to as {[[Base Directory]]}. Within this directory there are several sub directories which varies depending on the engine version.
  
Within this directory there are several subdirectories which varies depending on the engine version for games using version 3 of the unreal engine the tree may look similar to this:
 
 
===Unreal Engine 3===
 
===Unreal Engine 3===
 
+{'''GameName'''}\
 
+{'''GameName'''}\
Line 22: Line 21:
 
+++Unpublished\
 
+++Unpublished\
  
For games using earlier versions of unreal engine the tree may look similar to this:
 
 
===Unreal Engine 2===
 
===Unreal Engine 2===
 
+{'''GameName'''}\
 
+{'''GameName'''}\
Line 36: Line 34:
 
++Textures\
 
++Textures\
 
++Web\
 
++Web\
 +
 +
===Exported Script===
 +
===Unreal Engine 3===
 +
Exported scripts for this engine version will go in one of two directories:
 +
{'''drive'''}:\{'''user documents'''}\My Games\Unreal Tournament 3\UTGame\ExportedScript
 +
 +
===Unreal Engine 2===
 +
Exported scripts for this engine version will go in the games {[[Base Directory]]}.
  
 
==The User Directory==
 
==The User Directory==
 
In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:<br>
 
In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:<br>
 
{'''drive'''}:\{'''Documents'''}\{'''User'''}\My Documents\My Games\Unreal Tournament 3
 
{'''drive'''}:\{'''Documents'''}\{'''User'''}\My Documents\My Games\Unreal Tournament 3

Revision as of 10:41, 29 April 2010

The Unreal Base Directory

This directory is where the game itself is installed. By default, it's called {drive}:\{game name}, eg C:\UnrealTournament, C:\WheelOfTime etc. Throughout the Unreal Wiki, you'll see it referred to as {Base Directory}. Within this directory there are several sub directories which varies depending on the engine version.

Unreal Engine 3

{GameName}\
+- Binaries\
+- Engine\
|  +- Config\
|  +- Localization\
|  +- Shaders\
|  \- Stats\
\- UTGame\
   +- Config\
   +- CookedPC\
   +- Localization\
   +- Logs\
   +- Movies\
   +- Published\
   +- Splash\
   +- Src\
   \- Unpublished\

Unreal Engine 2

{GameName}\
+- Animations\
+- Benchmark\
+- ForceFeedback\
+- Help\
+- Maps\
+- Music\
+- Sounds\
+- StaticMeshes\
+- System\
+- Textures\
\- Web\

Exported Script

Unreal Engine 3

Exported scripts for this engine version will go in one of two directories: {drive}:\{user documents}\My Games\Unreal Tournament 3\UTGame\ExportedScript

Unreal Engine 2

Exported scripts for this engine version will go in the games {Base Directory}.

The User Directory

In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:
{drive}:\{Documents}\{User}\My Documents\My Games\Unreal Tournament 3