I don't need to test my programs. I have an error-correcting modem.
Difference between revisions of "Key Bindings (UT2004)"
From Unreal Wiki, The Unreal Engine Documentation Site
(Created page with 'Note: Based on a Norwegian keyboard layout thus showing æ, ø (oslash), å (aring) and TDLR (I assume "tødler"). {| class="wikitable" style="text-align: center; background-col…') |
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− | + | Source: DefUser.ini (UT2004v3369) | |
− | + | <nowiki>'''[Engine.Input]''' | |
− | + | Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) | |
− | + | Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) | |
− | + | Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) | |
− | + | Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) | |
− | + | Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft) | |
− | + | Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight) | |
− | + | Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) | |
− | + | Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) | |
− | + | Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) | |
− | + | Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) | |
− | + | Aliases[10]=(Command="Button bLook",Alias=Look) | |
− | + | Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) | |
− | + | Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) | |
− | + | Aliases[13]=(Command="NextItem",Alias=InventoryNext) | |
− | + | Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) | |
− | + | Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp) | |
− | + | Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown) | |
− | + | Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) | |
− | + | Aliases[18]=(Command="Button bRun",Alias=Walking) | |
− | + | Aliases[19]=(Command="Button bStrafe",Alias=Strafe) | |
− | + | Aliases[20]=(Command="NextWeapon",Alias=NextWeapon) | |
− | + | Aliases[21]=(Command="Button bFreeLook",Alias=FreeLook) | |
− | | Jump | + | Aliases[22]=(Command="ViewClass Pawn",Alias=ViewTeam) |
− | | | + | Aliases[23]=(Command="Button bTurnToNearest",Alias=TurnToNearest) |
− | + | Aliases[24]=(Command="Button bTurn180",Alias=Turn180) | |
− | + | Aliases[25]=(Command="ShowScores|OnRelease ShowScores",Alias=ScoreToggle) | |
− | + | Aliases[26]=(Command="InGameChat",Alias=InGameChat) | |
− | + | Aliases[27]=(Command="ServerInfo",Alias=ServerInfo) | |
− | + | Aliases[28]=(Command="Button bVoiceTalk",Alias=VoiceTalk) | |
− | + | Aliases[29]=(Command="Speak Team|Button bVoiceTalk|OnRelease SpeakLast",Alias=ToggleTeamChat) | |
− | + | Aliases[30]=(Command="Speak Local|Button bVoiceTalk|OnRelease SpeakLast",Alias=ToggleLocalChat) | |
− | + | Aliases[31]=(Command="Speak Public|Button bVoiceTalk|OnRelease SpeakLast",Alias=TogglePublicChat) | |
− | + | Aliases[32]=(Command="Axis aBaseX SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyX") | |
− | + | Aliases[33]=(Command="Axis aLookUp SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyY") | |
− | + | Aliases[34]=(Command="Axis aUp Speed=+300.0 | Axis aStrafe SpeedBase=300.0 DeadZone=0.1",Alias="SpaceFighter_JoyV") | |
− | + | Aliases[35]=(Command="Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1",Alias="SpaceFighter_JoySlider1") | |
− | + | Aliases[36]=(Command="",Alias=None) | |
− | + | Aliases[37]=(Command="",Alias=None) | |
− | + | Aliases[38]=(Command="",Alias=None) | |
− | + | Aliases[39]=(Command="",Alias=None) | |
− | + | ||
− | + | 0=SwitchWeapon 0 | |
− | + | 1=SwitchWeapon 1 | |
− | + | 2=SwitchWeapon 2 | |
− | + | 3=SwitchWeapon 3 | |
− | + | 4=SwitchWeapon 4 | |
− | + | 5=SwitchWeapon 5 | |
− | + | 6=SwitchWeapon 6 | |
− | | | + | 7=SwitchWeapon 7 |
− | + | 8=SwitchWeapon 8 | |
− | + | 9=SwitchWeapon 9 | |
− | + | ||
− | | | + | F1=ShowScores |
− | | | + | F2=InGameChat |
− | | | + | F3=ShowStats |
− | | | + | F4=ToggleBehindView |
− | | | + | F5=ToggleFreeCam |
− | | | + | F6=Stat Net |
− | + | F7=ToggleFreeCamSwivel | |
− | + | F8=NextStats | |
− | + | F9=shot | |
− | + | F10=Cancel | |
− | + | F11=MusicMenu | |
− | + | F12=ToggleRadarMap | |
− | + | F13= | |
− | + | F14= | |
− | + | F15= | |
− | + | F16= | |
− | + | F17= | |
− | | | + | F18= |
− | + | F19= | |
− | + | F20= | |
− | + | F21= | |
− | + | F22= | |
− | + | F23= | |
− | + | F24=AltFire | |
− | + | ||
− | + | A=StrafeLeft | |
− | + | B=SwitchToLastWeapon | |
− | + | C=Duck | |
− | + | D=StrafeRight | |
− | + | E=Use | |
− | + | F=VoiceTalk | |
− | + | G=SwitchToBestWeapon | |
− | + | H= | |
− | + | I=ToggleTeamChat | |
− | + | j=Taunt pthrust | |
− | + | K=Taunt asssmack | |
− | + | L=Taunt throatcut | |
− | + | M=BasePath 0 | |
− | + | N=BasePath 1 | |
− | + | O=ToggleLocalChat | |
− | + | P=TogglePublicChat | |
− | + | Q=SwitchWeapon 10 | |
− | + | R=TeamTalk | |
− | + | S=MoveBackward | |
− | + | T=Talk | |
− | + | U=Use | |
− | + | V=SpeechMenuToggle | |
− | + | W=MoveForward | |
− | + | X=ShowVoteMenu | |
− | + | Y=writetolog | |
− | + | Z=Strafe | |
− | + | ||
− | + | Alt= | |
− | + | Attn= | |
− | + | Backslash=ThrowWeapon | |
− | + | Backspace=Jump | |
− | + | Cancel= | |
− | + | CapsLock=LookToggle | |
− | + | Comma=StrafeLeft | |
− | + | CrSel= | |
− | + | Ctrl=Jump | |
− | + | Delete=LookUp | |
− | + | Down=MoveBackward | |
− | + | End=CenterView|ACTOR ALIGN SNAPTOFLOOR ALIGN=1 | |
− | + | Enter=Use | |
− | + | Equals=GrowHUD | |
− | + | Escape=ShowMenu | |
− | + | ErEof= | |
− | + | Execute= | |
− | + | ExSel= | |
− | + | GreySlash= | |
− | + | GreyStar= | |
− | + | GreyMinus= | |
− | + | GreyPlus= | |
− | + | Help= | |
− | + | home= | |
− | + | Insert= | |
− | + | LControl= | |
− | + | Left=StrafeLeft | |
− | + | LeftBracket=InventoryPrevious | |
− | + | LShift= | |
− | + | Minus=ShrinkHUD | |
− | + | NoName= | |
− | + | None= | |
− | + | OemClear= | |
− | + | PA1= | |
− | + | PageDown=LookDown | |
− | + | PageUp= | |
− | + | Pause=Pause | |
− | + | Period=StrafeRight | |
− | + | Play= | |
− | + | Print= | |
− | + | PrintScrn= | |
− | + | RControl= | |
− | + | Right=StrafeRight | |
− | + | RightBracket=InventoryNext | |
− | + | RShift= | |
− | + | ScrollLock= | |
− | + | Select= | |
− | + | Semicolon=Taunt gesture_point | |
− | + | Separator= | |
− | + | Shift=Duck | |
− | + | SingleQuote=Strafe | |
− | + | Slash=NextWeapon | |
− | + | Space=Jump | |
− | + | Tab=Type | |
− | + | Tilde=ConsoleToggle | |
− | + | Up=MoveForward | |
− | + | Zoom= | |
− | + | ||
− | + | LeftMouse=Fire | |
− | + | MiddleMouse=MoveForward | |
− | + | RightMouse=AltFire | |
− | + | MouseWheelDown=NextWeapon | |
− | + | MouseWheelUp=PrevWeapon | |
− | + | MouseX=Count bXAxis | Axis aMouseX Speed=2.0 | |
− | + | MouseY=Count bYAxis | Axis aMouseY Speed=2.0 | |
− | + | MouseZ= | |
− | + | ||
− | + | NumLock= | |
− | + | NumPad7=StrafeLeft | |
− | + | NumPad8=MoveForward | |
− | + | NumPad9=StrafeRight | |
− | + | NumPadPeriod= | |
− | + | ||
− | + | Joy1=Fire | |
− | + | Joy2=Jump | |
− | + | Joy3=AltFire | |
− | + | Joy4=Duck | |
− | + | Joy5=NextWeapon | |
− | + | Joy6=SwitchWeapon 2 | |
− | + | Joy7=SwitchWeapon 3 | |
− | + | Joy8=SwitchWeapon 4 | |
− | + | Joy9=SwitchWeapon 9 | |
− | + | Joy10=SwitchWeapon 0 | |
− | + | Joy11=InventoryPrevious | |
− | + | Joy12=InventoryActivate | |
− | + | Joy13=MoveForward | |
− | + | Joy14=StrafeRight | |
− | + | Joy15=MoveBackward | |
− | + | Joy16=StrafeLeft | |
− | + | JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.1 | |
− | + | JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1 | |
− | + | JoyZ= | |
− | + | JoyR= | |
− | + | JoyU= | |
− | + | JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4 | |
− | + | JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4 | |
− | + | JoySlider2=</nowiki> | |
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Revision as of 14:38, 1 August 2014
Source: DefUser.ini (UT2004v3369)
'''[Engine.Input]''' Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft) Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight) Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) Aliases[10]=(Command="Button bLook",Alias=Look) Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) Aliases[13]=(Command="NextItem",Alias=InventoryNext) Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp) Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown) Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) Aliases[18]=(Command="Button bRun",Alias=Walking) Aliases[19]=(Command="Button bStrafe",Alias=Strafe) Aliases[20]=(Command="NextWeapon",Alias=NextWeapon) Aliases[21]=(Command="Button bFreeLook",Alias=FreeLook) Aliases[22]=(Command="ViewClass Pawn",Alias=ViewTeam) Aliases[23]=(Command="Button bTurnToNearest",Alias=TurnToNearest) Aliases[24]=(Command="Button bTurn180",Alias=Turn180) Aliases[25]=(Command="ShowScores|OnRelease ShowScores",Alias=ScoreToggle) Aliases[26]=(Command="InGameChat",Alias=InGameChat) Aliases[27]=(Command="ServerInfo",Alias=ServerInfo) Aliases[28]=(Command="Button bVoiceTalk",Alias=VoiceTalk) Aliases[29]=(Command="Speak Team|Button bVoiceTalk|OnRelease SpeakLast",Alias=ToggleTeamChat) Aliases[30]=(Command="Speak Local|Button bVoiceTalk|OnRelease SpeakLast",Alias=ToggleLocalChat) Aliases[31]=(Command="Speak Public|Button bVoiceTalk|OnRelease SpeakLast",Alias=TogglePublicChat) Aliases[32]=(Command="Axis aBaseX SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyX") Aliases[33]=(Command="Axis aLookUp SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyY") Aliases[34]=(Command="Axis aUp Speed=+300.0 | Axis aStrafe SpeedBase=300.0 DeadZone=0.1",Alias="SpaceFighter_JoyV") Aliases[35]=(Command="Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1",Alias="SpaceFighter_JoySlider1") Aliases[36]=(Command="",Alias=None) Aliases[37]=(Command="",Alias=None) Aliases[38]=(Command="",Alias=None) Aliases[39]=(Command="",Alias=None) 0=SwitchWeapon 0 1=SwitchWeapon 1 2=SwitchWeapon 2 3=SwitchWeapon 3 4=SwitchWeapon 4 5=SwitchWeapon 5 6=SwitchWeapon 6 7=SwitchWeapon 7 8=SwitchWeapon 8 9=SwitchWeapon 9 F1=ShowScores F2=InGameChat F3=ShowStats F4=ToggleBehindView F5=ToggleFreeCam F6=Stat Net F7=ToggleFreeCamSwivel F8=NextStats F9=shot F10=Cancel F11=MusicMenu F12=ToggleRadarMap F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24=AltFire A=StrafeLeft B=SwitchToLastWeapon C=Duck D=StrafeRight E=Use F=VoiceTalk G=SwitchToBestWeapon H= I=ToggleTeamChat j=Taunt pthrust K=Taunt asssmack L=Taunt throatcut M=BasePath 0 N=BasePath 1 O=ToggleLocalChat P=TogglePublicChat Q=SwitchWeapon 10 R=TeamTalk S=MoveBackward T=Talk U=Use V=SpeechMenuToggle W=MoveForward X=ShowVoteMenu Y=writetolog Z=Strafe Alt= Attn= Backslash=ThrowWeapon Backspace=Jump Cancel= CapsLock=LookToggle Comma=StrafeLeft CrSel= Ctrl=Jump Delete=LookUp Down=MoveBackward End=CenterView|ACTOR ALIGN SNAPTOFLOOR ALIGN=1 Enter=Use Equals=GrowHUD Escape=ShowMenu ErEof= Execute= ExSel= GreySlash= GreyStar= GreyMinus= GreyPlus= Help= home= Insert= LControl= Left=StrafeLeft LeftBracket=InventoryPrevious LShift= Minus=ShrinkHUD NoName= None= OemClear= PA1= PageDown=LookDown PageUp= Pause=Pause Period=StrafeRight Play= Print= PrintScrn= RControl= Right=StrafeRight RightBracket=InventoryNext RShift= ScrollLock= Select= Semicolon=Taunt gesture_point Separator= Shift=Duck SingleQuote=Strafe Slash=NextWeapon Space=Jump Tab=Type Tilde=ConsoleToggle Up=MoveForward Zoom= LeftMouse=Fire MiddleMouse=MoveForward RightMouse=AltFire MouseWheelDown=NextWeapon MouseWheelUp=PrevWeapon MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0 MouseZ= NumLock= NumPad7=StrafeLeft NumPad8=MoveForward NumPad9=StrafeRight NumPadPeriod= Joy1=Fire Joy2=Jump Joy3=AltFire Joy4=Duck Joy5=NextWeapon Joy6=SwitchWeapon 2 Joy7=SwitchWeapon 3 Joy8=SwitchWeapon 4 Joy9=SwitchWeapon 9 Joy10=SwitchWeapon 0 Joy11=InventoryPrevious Joy12=InventoryActivate Joy13=MoveForward Joy14=StrafeRight Joy15=MoveBackward Joy16=StrafeLeft JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.1 JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1 JoyZ= JoyR= JoyU= JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4 JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4 JoySlider2=