User contributions for Rejecht
From Unreal Wiki, The Unreal Engine Documentation Site
16 August 2014
- 10:5610:56, 16 August 2014 diff hist +196 User:Rejecht/Getting Started UE4 →Unreal Engine 4 current
10 August 2014
- 12:1112:11, 10 August 2014 diff hist +162 User:Rejecht/Getting Started UE4 →Actors
- 11:5311:53, 10 August 2014 diff hist +79 User:Rejecht/Getting Started UE4 →Actors
- 11:2311:23, 10 August 2014 diff hist +951 User:Rejecht/Getting Started UE4 →Pointers
- 10:5410:54, 10 August 2014 diff hist +125 User:Rejecht/Getting Started UE4 →Structure
- 10:5210:52, 10 August 2014 diff hist +117 User:Rejecht/Getting Started UE4 →Pointers
- 10:5110:51, 10 August 2014 diff hist +313 User:Rejecht/Getting Started UE4 →Pointers
- 10:3710:37, 10 August 2014 diff hist +171 User:Rejecht/Getting Started UE4 →Replication
8 August 2014
- 05:1605:16, 8 August 2014 diff hist +261 User:Rejecht/Getting Started UE4 No edit summary
- 05:1105:11, 8 August 2014 diff hist +52 m User:Rejecht →About current
- 05:0905:09, 8 August 2014 diff hist +299 N User:Rejecht/Getting Started UE4 Created page with ''''Unreal Engine 4''' '''Protocol''' [https://docs.unrealengine.com/latest/INT/Programming/Development/CodingStandard/index.html Coding Standard] Naming Conventions * Method…'
1 August 2014
- 15:3915:39, 1 August 2014 diff hist +1 Key Bindings (UT2004) No edit summary current
- 15:3815:38, 1 August 2014 diff hist +2,010 Key Bindings (UT2004) No edit summary
- 15:3515:35, 1 August 2014 diff hist +318 Talk:Key Bindings (UT2004) No edit summary current
- 12:4812:48, 1 August 2014 diff hist +2,934 N Key Bindings (UT2004) Created page with 'Note: Based on a Norwegian keyboard layout thus showing æ, ø (oslash), å (aring) and TDLR (I assume "tødler"). {| class="wikitable" style="text-align: center; background-col…'
31 July 2014
- 11:5511:55, 31 July 2014 diff hist −335 m User:Rejecht Removed forums, added link to article
- 09:0409:04, 31 July 2014 diff hist +2,712 N User:Rejecht/Key Bindings (UT2004) Created page with '{| class="wikitable" style="text-align: center; background-color: #0B3B6A; color: #FFB900; font-weight: bold;" ! Action ! Key 1 ! Key 2 |- | style="background-color: #18184A; tex…' current
30 June 2014
- 13:0613:06, 30 June 2014 diff hist +315 m UE2:FileLog (UT2004) Added Warning current
25 December 2013
- 07:0507:05, 25 December 2013 diff hist −4 User:Rejecht →ClientFlash does nothing
- 07:0407:04, 25 December 2013 diff hist +350 User:Rejecht →Having no pawn is the same as being in a Dead state
3 November 2013
- 04:4604:46, 3 November 2013 diff hist +893 User:Rejecht →xPawn.ChangedWeapon breaks simulated function chain
- 04:3804:38, 3 November 2013 diff hist +308 User:Rejecht →NumLives is not the number of lives
- 04:3504:35, 3 November 2013 diff hist +331 User:Rejecht →Players who are out can sometimes respawn
13 April 2013
- 05:1905:19, 13 April 2013 diff hist +37 User:Rejecht →Countless Hours Wasted
- 05:1905:19, 13 April 2013 diff hist +93 User:Rejecht →Countless Hours Wasted
- 05:1805:18, 13 April 2013 diff hist +169 User:Rejecht No edit summary
24 February 2013
- 10:2310:23, 24 February 2013 diff hist +619 User:Rejecht Using a bitwise or operator: Added clarification and real-world application
15 October 2012
- 12:2812:28, 15 October 2012 diff hist +541 User:Rejecht →Added: Example: Using a bitwise and operator III
- 12:2312:23, 15 October 2012 diff hist +41 User:Rejecht →Example: Using a bitwise and operator II
7 October 2012
- 10:2110:21, 7 October 2012 diff hist +76 User:Rejecht →About
- 10:1310:13, 7 October 2012 diff hist +75 User:Rejecht →About
4 August 2012
- 23:1123:11, 4 August 2012 diff hist +692 User:Rejecht →ImportText && "Bad termination in:"
- 22:4722:47, 4 August 2012 diff hist +79 User:Rejecht →ImportText && "Bad termination in:"
- 22:4322:43, 4 August 2012 diff hist +221 User:Rejecht →ImportText && "Bad termination in:"
- 22:3822:38, 4 August 2012 diff hist +2 User:Rejecht →ImportText && "Bad termination in:"
- 22:3722:37, 4 August 2012 diff hist +74 User:Rejecht →ImportText && "Bad termination in:"
- 22:3322:33, 4 August 2012 diff hist +546 User:Rejecht →Unreal Tournament 2004 Bugs || Errors
27 May 2012
- 01:1001:10, 27 May 2012 diff hist +8 User:Rejecht →Tips
- 01:0901:09, 27 May 2012 diff hist −2 User:Rejecht →Tips
- 01:0901:09, 27 May 2012 diff hist +1,886 User:Rejecht →(...) more to come.
26 April 2012
- 05:1205:12, 26 April 2012 diff hist −5 m UE2:GameInfo properties (UT2004) →TimeLimit current
- 05:0505:05, 26 April 2012 diff hist +633 UE2:GameInfo properties (UT2004) →TimeLimit
15 March 2012
- 12:1112:11, 15 March 2012 diff hist −22 User:Rejecht →InitTeamSymbols may sometimes give both teams the same team symbol
8 March 2012
- 16:2216:22, 8 March 2012 diff hist −10 User:Rejecht →PlayTakeHit never played drowning sound
- 16:0716:07, 8 March 2012 diff hist −1 User:Rejecht →Where
- 16:0616:06, 8 March 2012 diff hist +148 User:Rejecht →Where
- 15:5915:59, 8 March 2012 diff hist +796 User:Rejecht →About
5 March 2012
- 06:4806:48, 5 March 2012 diff hist +216 User:Rejecht →InitTeamSymbols may sometimes give both teams the same team symbol
- 06:4606:46, 5 March 2012 diff hist +35 User:Rejecht →Sometimes a player pawn spawns and gets possessed, but immediately gets destroyed again
- 06:4106:41, 5 March 2012 diff hist +233 User:Rejecht →Players who are out can sometimes respawn