Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
The Page of Axe!
(no not the deodorant haha)
Well I finally got around to creating a page on the wiki.
- I mainly map, but I do have abstract ideas or ponderous ponderings occasionally and I will most likely post'em here!
- I have been mapping for nearly 3 years now starting with Unreal, Moving to Unreal Tournament and now on Unreal Tournament 2003.
- I have yet to get everything under my belt, so I learn something new everytime I need to...
- Not sure if I'm alone here or not, but the editor isn't easy to master!
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
April 10th, 2006
====Almost 3 years later eh? - I'm currently studying for a B.S. Degree in Game art and Design (past year and a half... nother year and a half to go... horray for halfway through!) -both mods have pretty much died, and the past year has been an insane experience of body and mind... horray for life no? -I'm excited to be working in unreal again, and have grand expectations for future maps =]
School is finally starting to get interesting, and it seems like I'll finally be able to start using all the knowledge I've gathered on the unreal engine. - this quarter requires my own private unreal level, as well, I'm workiing with 6 other students to create a unique and georgous level. (I'll post some screens when it's finished.)
July 10th, 2003
Well! It's been a lil while now hasen't it ;)
I'm still working with this map you see below, haha, I've learned quite a bit with terrain functions (more I know) haha.
I now have my own website which I do update rather regularly, but it is still in the process of being "settled" into, so pardon my dust! http://tower56.urfclan.com
April 20th, 2003
Nature Is Wonderful
Well, I've been learning much about decolayers, layers, and lighting, distance fog, and everything else! Here's some screenshots of what I've been able to produce, and I am very happy with how things are going.
Copy Paste the address below to see a large image if you so wish to.
<img src="http://www.unrealism.com/blackwidow/images/axemap/natural01.jpg" width="200" height="150" border="0">
<img src="http://www.unrealism.com/blackwidow/images/axemap/3.gif" width="200" height="150" border="0">
<img src="http://www.unrealism.com/blackwidow/images/axemap/7.gif" width="200" height="150" border="0">
Hopefully I'll have time to develop this page as I go.
ZxAnPhOrIaN: Congrats on creating your own developer journal page! ;)