I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

Legacy:Balu/Developer Journal

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Intro[edit]

I am really, really really a newbie in all those UScript-stuff, but after looking around a while reading through some tutorials here and on other pages (that all included nice Info, but not for UT2003) I got stuck in this nice little wiki.

So let's see if I can (and will) collect some infos here that might help others :-)

Things to figure out[edit]

  • How to create timed bombs a player can put on the ground
    • Perhaps the Redeemer-Projectile-Explosion can jump in here?
    • or ExplosionChain
  • How to create pickups that modify the bombs settings
  • How to create pickups that make people do things (huh?)
  • How to change the viewpoint of the cam looking at the player
    • BehindView 1 might be a starting point...

Links / Bookmarks[edit]

http://wiki.beyondunreal.com/wiki → guess you know already...

http://www.planetunreal.com/architectonic/first_level.html → a must read UnrealED 3.0 tutorial

http://www.3dbuzz.com → nice tutorial videos on creating a map (you have to register though)

Foobar:[edit]

Hits: |||||||

(please add a | on a visit ;))

LegalAssassin noted: It's FUBAR, Fücked Up Beyond All Recognition/ Legal ;)

Balu: Nah, it's not: foobar