The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
Legacy:BattleCrafts
From Unreal Wiki, The Unreal Engine Documentation Site
BattleCrafts is a Mod curently being worked on for UT2004
the webpage can be found here - http://battlecrafts.c-aces.com/
Here are some of the things BattleCrafts changes about gameplay
- Infantry
- Most of the infantry weapons have recoil, which can be reduced by shooting bursts, slow movement and crouching.
- Hitting the head will always increase the damage.
- Ballistic projectiles will fly a downward curve, so you need to aim up to compensate.
- The grenades of the M72-ApG bounce from walls and ceilings, but explode on ground.
- The Vendetta Torpedolauncher has two firemodes: Lock on the target once and launch the torpedo in follow-mode or launch it in a precise interception-mode which seeks your currently locked target.
- Vehicles
- Vehicles have limited ammo
- the spawn points turn into places were you can buy, fix and reload vehicles
- the weapons on the vehicles have been altered to make them into just about new vehicles
- some vehicles take more dammage in difrent places, like under and behind