The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

Legacy:BattleCrafts

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search

BattleCrafts is a Mod curently being worked on for UT2004

the webpage can be found here - http://battlecrafts.c-aces.com/

Here are some of the things BattleCrafts changes about gameplay

  • Infantry
    • Most of the infantry weapons have recoil, which can be reduced by shooting bursts, slow movement and crouching.
    • Hitting the head will always increase the damage.
    • Ballistic projectiles will fly a downward curve, so you need to aim up to compensate.
    • The grenades of the M72-ApG bounce from walls and ceilings, but explode on ground.
    • The Vendetta Torpedolauncher has two firemodes: Lock on the target once and launch the torpedo in follow-mode or launch it in a precise interception-mode which seeks your currently locked target.
  • Vehicles
    • Vehicles have limited ammo
    • the spawn points turn into places were you can buy, fix and reload vehicles
    • the weapons on the vehicles have been altered to make them into just about new vehicles
    • some vehicles take more dammage in difrent places, like under and behind