Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Legacy:CTFBase

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This is the parent class of xRealCTFBase, which is in turn the parent class of xBlueFlagBase and xRedFlagBase, which is what you'll actually place in the level for a CTF map.

Normally there is no need to change any properties of any of these except for those inherited from the GameObjective parent class, and those only for specialized bot support.