I don't need to test my programs. I have an error-correcting modem.
Legacy:Console (DX)
From Unreal Wiki, The Unreal Engine Documentation Site
DX :: Object (DX) >> Console (Engine)
A player console, associated with a viewport.
This is a built-in Unreal class and it shouldn't be modified.
Xhiris: Yet again, Ion Storm didn't listen to this advice...
Differences from UT[edit]
- defaultproperties in UT has package for fontname, DX doesn't
Functions[edit]
- DrawLevelAction( canvas C )
- Changed
- DrawSingleView( Canvas C )
- Changed
- bool KeyEvent( EInputKey Key , EInputAction Action , FLOAT Delta )
- UT has a new "hook for mod authors"
- DX uses Shift-Tilde for console? (UT handling in DX is commented out)
- Type( )
- Moved to PlayerPawn (DX)
- ViewDown( )
- Implementation is commented out
- ViewUp( )
- Implementation is commented out
Events[edit]
- PostRender( canvas C )
- Changed
- Tick( float Delta )
- New stuff added