I'm a doctor, not a mechanic

Legacy:DM-Siesmic Canyon Files

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DM-Siesmic_Canyon_Part01.7z Part #01 of the tutorails asociated file, hosted on FileFront.

Size: 14.76 MB (15,480,938 Bytes)

Contains the following directory structure...

  • Static Meshes
    • SteamVent.ASE - one of the meshes described in the tutorail.
    • SteamVent_Dual.ASE - A variant of SteamVent.ASE, not described in the tutorial, yet similar to the other.
  • Textures
    • AlphaMaps
      • SteamParticleBlend.bmp - A 3 Alpha Blend texture 512x512 used to shape and color the steam rising from the vents.
    • Diffuse Textures
      • Mud_Diffuse.bmp - A tileable seemless texture that looks like mud.
      • Soil_Diffuse.bmp - A tileable seemless texture that looks like soil.
    • Normal Maps
      • Mud_Normal.bmp - A tileable seemless normal map that is used to give texture to the mud.
      • Soil_Normal.bmp - A tileable seemless normal map that is used to give texture to the soil.
    • Original Images
      • Mud.jpg - The original image used to make the mud textures.
      • Sand0062_L.jpg - The original image used to make the soil textures.
  • UT3
    • UTGame
      • Published
        • CookedPC
          • CustomMaps
            • DM-SiesmicCanyonPart-01.ut3 - A playable demo of the finished product of the first tutorial part.

You can use these files to work along with the tutorial, or even use the methods described to produce your own variants.