Cogito, ergo sum

Difference between revisions of "Legacy:DemonThing"

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Hi!
 
Hi!
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==News==
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===May 14, 2005===
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Lots of things happened. Still haven't finished the map I described below. Now a member of the UTR team (http://www.getutr.com/) with coding and mapping. Writing a map converter in Python for UTR.
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===July 14, 2004===
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Time for an update! :B Maps are good. So are weapons. New map should be out <s>soon</s> eventually. <s>I don't know what it will be called but it's in a crater of an inactive volcano thingy. Rain. Lots of BSP. One lift, which I can't get bots to use. 1 on 1. Water that looks great in UnrealEd, but the shader effects are bad in-game. Screenshots soon?</s>
  
 
==Current Projects==
 
==Current Projects==
* Weapons mod for Unreal Tournament
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* Weapons pack for UT2004
* UT 2003 weapon (oil gun)
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* Map (see above)
  
 
===Maps===
 
===Maps===
 
* DM-Overview (see http://forums.unrealplayground.com/showthread.php?t=14147 ; i have been working on it since February 2003&rarr;i know, it's way too long :B)
 
* DM-Overview (see http://forums.unrealplayground.com/showthread.php?t=14147 ; i have been working on it since February 2003&rarr;i know, it's way too long :B)
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* ONS-LavaPlanet (you can get the map at http://www.unrealplayground.com/maps.php?mapid=5359 :))
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* DM-1on1-givemeatitle (coming soon!)
  
 
==Programming Languages==
 
==Programming Languages==
* Visual Basic (i've been forgetting some recently)
 
 
* Delphi
 
* Delphi
* FORTRAN IV :O
 
 
* C/C++
 
* C/C++
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* Perl
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* Python
 
* C# (learning)
 
* C# (learning)
* Java
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* Java (blah)
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* Visual Basic (blah)
 
* UnrealScript (duh)
 
* UnrealScript (duh)
 
* JavaScript (to some extent)
 
* JavaScript (to some extent)
 
* VBScript (again to some extent, see above for VB)
 
* VBScript (again to some extent, see above for VB)
* PHP
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* PHP (yay!)
* ASP
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* ASP (bleh)
* ASP.NET (still learning)
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* ASP.NET (bleh)
* ColdFusion (a bit)
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* ColdFusion (blah)
  
 
==Other random stuff==
 
==Other random stuff==
* [http://www.keetnet.ca/dt/pi_1m.txt Pi!] &larr; 1,048,576 digits
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* [http://dt3.no-ip.com/dt/pi_1m.txt Pi!] &larr; 1,048,576 digits
* @inline@hi &larr; something really dumb that I made in paint :B
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* [http://dt3.no-ip.com/dt/hi.jpg] &larr; something really dumb that I made in paint a while ago :B
  
 
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'''Tarquin:''' er, yeah, please use your own webspace for that sort of picture.
 
'''Tarquin:''' er, yeah, please use your own webspace for that sort of picture.
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'''DemonThing:''' Hehe, just noticed you did that (2004-7-14). Fixed.
  
 
[[Category:Legacy Personal Page|{{PAGENAME}}]]
 
[[Category:Legacy Personal Page|{{PAGENAME}}]]

Latest revision as of 16:28, 14 May 2005

Hi!

News[edit]

May 14, 2005[edit]

Lots of things happened. Still haven't finished the map I described below. Now a member of the UTR team (http://www.getutr.com/) with coding and mapping. Writing a map converter in Python for UTR.

July 14, 2004[edit]

Time for an update! :B Maps are good. So are weapons. New map should be out soon eventually. I don't know what it will be called but it's in a crater of an inactive volcano thingy. Rain. Lots of BSP. One lift, which I can't get bots to use. 1 on 1. Water that looks great in UnrealEd, but the shader effects are bad in-game. Screenshots soon?

Current Projects[edit]

  • Weapons pack for UT2004
  • Map (see above)

Maps[edit]

Programming Languages[edit]

  • Delphi
  • C/C++
  • Perl
  • Python
  • C# (learning)
  • Java (blah)
  • Visual Basic (blah)
  • UnrealScript (duh)
  • JavaScript (to some extent)
  • VBScript (again to some extent, see above for VB)
  • PHP (yay!)
  • ASP (bleh)
  • ASP.NET (bleh)
  • ColdFusion (blah)

Other random stuff[edit]

  • Pi! ← 1,048,576 digits
  • [1] ← something really dumb that I made in paint a while ago :B

Discussion[edit]

Tarquin: er, yeah, please use your own webspace for that sort of picture.

DemonThing: Hehe, just noticed you did that (2004-7-14). Fixed.