Cogito, ergo sum
Difference between revisions of "Legacy:DemonThing"
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Hi! | Hi! | ||
+ | |||
+ | ==News== | ||
+ | |||
+ | ===May 14, 2005=== | ||
+ | |||
+ | Lots of things happened. Still haven't finished the map I described below. Now a member of the UTR team (http://www.getutr.com/) with coding and mapping. Writing a map converter in Python for UTR. | ||
+ | |||
+ | ===July 14, 2004=== | ||
+ | |||
+ | Time for an update! :B Maps are good. So are weapons. New map should be out <s>soon</s> eventually. <s>I don't know what it will be called but it's in a crater of an inactive volcano thingy. Rain. Lots of BSP. One lift, which I can't get bots to use. 1 on 1. Water that looks great in UnrealEd, but the shader effects are bad in-game. Screenshots soon?</s> | ||
==Current Projects== | ==Current Projects== | ||
− | * Weapons | + | * Weapons pack for UT2004 |
− | * | + | * Map (see above) |
===Maps=== | ===Maps=== | ||
* DM-Overview (see http://forums.unrealplayground.com/showthread.php?t=14147 ; i have been working on it since February 2003→i know, it's way too long :B) | * DM-Overview (see http://forums.unrealplayground.com/showthread.php?t=14147 ; i have been working on it since February 2003→i know, it's way too long :B) | ||
+ | * ONS-LavaPlanet (you can get the map at http://www.unrealplayground.com/maps.php?mapid=5359 :)) | ||
+ | * DM-1on1-givemeatitle (coming soon!) | ||
==Programming Languages== | ==Programming Languages== | ||
− | |||
* Delphi | * Delphi | ||
− | |||
* C/C++ | * C/C++ | ||
+ | * Perl | ||
+ | * Python | ||
* C# (learning) | * C# (learning) | ||
− | * Java | + | * Java (blah) |
+ | * Visual Basic (blah) | ||
* UnrealScript (duh) | * UnrealScript (duh) | ||
* JavaScript (to some extent) | * JavaScript (to some extent) | ||
* VBScript (again to some extent, see above for VB) | * VBScript (again to some extent, see above for VB) | ||
− | * PHP | + | * PHP (yay!) |
− | * ASP | + | * ASP (bleh) |
− | * ASP.NET ( | + | * ASP.NET (bleh) |
− | * ColdFusion ( | + | * ColdFusion (blah) |
==Other random stuff== | ==Other random stuff== | ||
− | * [http:// | + | * [http://dt3.no-ip.com/dt/pi_1m.txt Pi!] ← 1,048,576 digits |
− | * | + | * [http://dt3.no-ip.com/dt/hi.jpg] ← something really dumb that I made in paint a while ago :B |
---- | ---- | ||
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'''Tarquin:''' er, yeah, please use your own webspace for that sort of picture. | '''Tarquin:''' er, yeah, please use your own webspace for that sort of picture. | ||
+ | |||
+ | '''DemonThing:''' Hehe, just noticed you did that (2004-7-14). Fixed. | ||
[[Category:Legacy Personal Page|{{PAGENAME}}]] | [[Category:Legacy Personal Page|{{PAGENAME}}]] |
Latest revision as of 16:28, 14 May 2005
Hi!
Contents
News[edit]
May 14, 2005[edit]
Lots of things happened. Still haven't finished the map I described below. Now a member of the UTR team (http://www.getutr.com/) with coding and mapping. Writing a map converter in Python for UTR.
July 14, 2004[edit]
Time for an update! :B Maps are good. So are weapons. New map should be out soon eventually. I don't know what it will be called but it's in a crater of an inactive volcano thingy. Rain. Lots of BSP. One lift, which I can't get bots to use. 1 on 1. Water that looks great in UnrealEd, but the shader effects are bad in-game. Screenshots soon?
Current Projects[edit]
- Weapons pack for UT2004
- Map (see above)
Maps[edit]
- DM-Overview (see http://forums.unrealplayground.com/showthread.php?t=14147 ; i have been working on it since February 2003→i know, it's way too long :B)
- ONS-LavaPlanet (you can get the map at http://www.unrealplayground.com/maps.php?mapid=5359 :))
- DM-1on1-givemeatitle (coming soon!)
Programming Languages[edit]
- Delphi
- C/C++
- Perl
- Python
- C# (learning)
- Java (blah)
- Visual Basic (blah)
- UnrealScript (duh)
- JavaScript (to some extent)
- VBScript (again to some extent, see above for VB)
- PHP (yay!)
- ASP (bleh)
- ASP.NET (bleh)
- ColdFusion (blah)
Other random stuff[edit]
Discussion[edit]
Tarquin: er, yeah, please use your own webspace for that sort of picture.
DemonThing: Hehe, just noticed you did that (2004-7-14). Fixed.