I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
A DynamicProjector is a projector that will be detached and re-attached to level actors every time its location or rotation has changed. This is usefull if you want your projector to move, e.g. for laser crosshair or flashlights. DynamicProjectors need to have bStatic set to false and bDynamicAttach set to true.