My program doesn't have bugs. It just develops random features.
Legacy:DynamicProjector
From Unreal Wiki, The Unreal Engine Documentation Site
A DynamicProjector is a projector that will be detached and re-attached to level actors every time its location or rotation has changed. This is usefull if you want your projector to move, e.g. for laser crosshair or flashlights. DynamicProjectors need to have bStatic set to false and bDynamicAttach set to true.
Known Subclasses[edit]
Related Topics[edit]
- Ultimate_FlashLight_2k3 – Ultimate Flashlight for UT2003
- udn2:ProjectorTricks – Projector Tricks
- Actor_Class_Hierarchy – UT2003/UT2004 Actor Class Hierarchy