My program doesn't have bugs. It just develops random features.

Legacy:EditorEngine (DX)

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DX :: Object (DX) >> Subsystem >> Engine >> EditorEngine (Editor)

The UnrealEd subsystem.

Differences from UT[edit]

  • lots of new default properties, maybe just defined differently/directly

Properties Missing (in UT, not DX)[edit]


bool AffectRegion 
bool TextureLock 
bool SelectionLock