I love the smell of UnrealEd crashing in the morning. – tarquin
Completes the errand by having the dude get a certain class of inventory item into his possession. Not actually used in the game, but is a base class for ErrandGoalGetInvClassFromPerson. Errands requiring the dude to get a particular item generally use the ErrandGoalGetPickup goal instead.
- var() name InvClassName
- Inventory class to get.