Cogito, ergo sum

Legacy:ErrandGoalGiveInventory

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Postal 2 :: Object >> ErrandGoal >> ErrandGoalGiveInventory (Package: MoreGame)

Errand goal that requires the dude give someone a certain item. Example: Giving your paycheck to the bank teller on Monday triggers the bank robbers cutscene.

Properties[edit]

Main[edit]

var() Name InvClassName 
Class of item the dude must give away.
var() Name GiveToMeTag 
If this is set, dude must give this item to someone with the matching tag.

Related Topics[edit]