I don't need to test my programs. I have an error-correcting modem.
Difference between revisions of "Legacy:Fan2"
From Unreal Wiki, The Unreal Engine Documentation Site
m (+Hints RotationRate) |
|||
Line 2: | Line 2: | ||
A big fan. Remember that if placed upright its [[Legacy:Collision Cylinder|collision cylinder]] won't match the visible shape. | A big fan. Remember that if placed upright its [[Legacy:Collision Cylinder|collision cylinder]] won't match the visible shape. | ||
+ | |||
+ | You can change the rotation speed at Actor -> Movement -> RotationRate (defaults are Pitch=0, Roll=20000, Yaw=0). A negative value reverses the rotation direction. If played online, there seems to be a problem with the replication of RotationRate (see [[Legacy_talk:Fan2|discussion]]). | ||
Tutorials that use this actor: | Tutorials that use this actor: |
Latest revision as of 12:03, 23 January 2015
Actor >> Decoration >> Fan2
A big fan. Remember that if placed upright its collision cylinder won't match the visible shape.
You can change the rotation speed at Actor -> Movement -> RotationRate (defaults are Pitch=0, Roll=20000, Yaw=0). A negative value reverses the rotation direction. If played online, there seems to be a problem with the replication of RotationRate (see discussion).
Tutorials that use this actor: