There is no spoon

Legacy:HunterKiller/UScriptUML

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search

Introduction[edit]

After looking for something like this on the web without much success, I decided to do it by myself. My goal is make a program that imports UnrealScript code into Wikipedia:Unified Modeling Language (UML) diagrams (I use the free Poseidon for UML). I am using Visual Basic 6, as this is my strongest language.

Features[edit]

Current[edit]

  • Import Packages and Classes listed in EditPackages

To be developed[edit]

  • Import Properties
  • Import Methods (functions)
  • Import States
  • Import DefaultProperties
  • Design Relationship between classes

Wishlist[edit]

  • A Ferrari 360 Spider :)

Related links[edit]

Gentleware Poseidon for UML home page

Visual Paradigm for UML home page

Comments[edit]

Anyone have a bit of web space to host my distribution files? Thanks in advance!

El Muerte: I was looking into this too (as plugin for UnCodeX). The XMI format is quite a big chunk of info to go through and it appears that each tool has it's own XMI like format. It's quite a mess. But most annoying would be that even though you can dump everything to a nice XMI file for tools to import, they will make a rendering mess of it because they expect the XMI file to contain positioning info too. Ofcourse this was over a year ago, maybe things have changed a bit.