Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Legacy:Keypoint Class Hierarchy (P2)
From Unreal Wiki, The Unreal Engine Documentation Site
This page is a list of Actors that extend from Keypoint in Postal 2.
Keypoint +- DoorBufferPoint +- WayBeacon +- AIScript | +- ScriptedSequence (P2) | +- FPSScriptedSequence | | +- P2ScriptedSequence | +- MpScriptedSequence | +- ScriptedTrigger (P2) +- AmbientSound +- ClipMarker +- DecorationList +- EmitterTalkMP | +- FireEmitterTalk +- InterestPoint | +- QPoint | | +- QStartPoint | +- StorePoint +- InterpolationPoint +- LookTarget +- LoopPoint +- MapPoint +- OperateMePoint | +- CashRegPoint +- PolyMarker +- QPathPoint +- StandHerePoint | +- BuyerStandPoint +- StolenPoint +- Telemarketer +- TimedMarker +- AnimalAttackMarker +- AuthorityOrderMarker | +- BadGuyYellMarker +- BlipMarker | +- DeadBodyMarker | | +- DeadDudeMarker | | +- DeadHeadMarker | +- DesiredThingMarker | | +- CatnipMarker | | +- DonutMarker | | +- MoneyMarker | | +- OtherFoodMarker | +- ParadeMarker +- BulletHitMarker +- DeadCatHitGuyMarker +- ExplosionMarker +- FunnyThingMarker +- GunfireMarker +- HeadExplodeMarker +- PanicMarker +- PawnBeatenMarker | +- MeleeHitNothingMarker | +- KickHitNothingMarker +- PawnShotMarker +- PropBreakMarker