I don't need to test my programs. I have an error-correcting modem.


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UT :: Actor (UT) >> Info (UT) >> ZoneInfo (UT) >> KillingField (Package: Botpack)

This zone does nothing. It is used by the following AI functions in the Assault game type class to affect the behaviour of the bots.

For examples of it s use see AS-Mazon and AS-Overlord.


bool FindSpecialAttractionFor (Bot (UT) aBot) 
bool NeverStakeOut (Bot (UT) Other) 
As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery.