Mostly Harmless

Difference between revisions of "Legacy:KillingField"

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{{classbox|[[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo|ZoneInfo]] >> KillingField}}
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{{classbox|[[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]] >> KillingField (Package: Botpack)}}
  
 
This zone does nothing.  It is used by the following AI functions in the [[Legacy:Assault|Assault]] game type class to affect the behaviour of the bots.
 
This zone does nothing.  It is used by the following AI functions in the [[Legacy:Assault|Assault]] game type class to affect the behaviour of the bots.
* function bool FindSpecialAttractionFor(Bot aBot)
 
* function bool NeverStakeOut(bot Other)
 
  
As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery.
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For examples of it s use see AS-Mazon and AS-Overlord.
  
For examples of it's use see [[Legacy:AS-Mazon|AS-Mazon]] and [[Legacy:AS-Overlord|AS-Overlord]].
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==Methods==
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; bool FindSpecialAttractionFor ([[Legacy:Bot (UT)|Bot (UT)]] aBot) :
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; bool NeverStakeOut ([[Legacy:Bot (UT)|Bot (UT)]] Other) : As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery.
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[[Category:Legacy Class (UT)|{{PAGENAME}}]]

Latest revision as of 13:16, 23 May 2003

UT :: Actor (UT) >> Info (UT) >> ZoneInfo (UT) >> KillingField (Package: Botpack)

This zone does nothing. It is used by the following AI functions in the Assault game type class to affect the behaviour of the bots.

For examples of it s use see AS-Mazon and AS-Overlord.

Methods[edit]

bool FindSpecialAttractionFor (Bot (UT) aBot) 
bool NeverStakeOut (Bot (UT) Other) 
As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery.