Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "Legacy:KillingField"

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This zone does nothing.  It is used by the following AI functions in the [[Legacy:Assault|Assault]] game type class to affect the behaviour of the bots.
 
This zone does nothing.  It is used by the following AI functions in the [[Legacy:Assault|Assault]] game type class to affect the behaviour of the bots.
  
For examples of it's use see AS-Mazon and AS-Overlord.
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For examples of it s use see AS-Mazon and AS-Overlord.
  
 
==Methods==
 
==Methods==

Latest revision as of 13:16, 23 May 2003

UT :: Actor (UT) >> Info (UT) >> ZoneInfo (UT) >> KillingField (Package: Botpack)

This zone does nothing. It is used by the following AI functions in the Assault game type class to affect the behaviour of the bots.

For examples of it s use see AS-Mazon and AS-Overlord.

Methods[edit]

bool FindSpecialAttractionFor (Bot (UT) aBot) 
bool NeverStakeOut (Bot (UT) Other) 
As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery.