I'm a doctor, not a mechanic

Difference between revisions of "Legacy:KillingField"

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{{classbox|[[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo|ZoneInfo]] >> KillingField}}
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{{classbox|[[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]] >> KillingField (Package: Botpack)}}
  
 
This zone does nothing.  It is used by the following AI functions in the [[Legacy:Assault|Assault]] game type class to affect the behaviour of the bots.
 
This zone does nothing.  It is used by the following AI functions in the [[Legacy:Assault|Assault]] game type class to affect the behaviour of the bots.
* function bool FindSpecialAttractionFor(Bot aBot)
 
* function bool NeverStakeOut(bot Other)
 
  
As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery.
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For examples of it's use see AS-Mazon and AS-Overlord.
  
For examples of it's use see [[Legacy:AS-Mazon|AS-Mazon]] and [[Legacy:AS-Overlord|AS-Overlord]].
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==Methods==
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; bool FindSpecialAttractionFor ([[Legacy:Bot (UT)|Bot (UT)]] aBot) :
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; bool NeverStakeOut ([[Legacy:Bot (UT)|Bot (UT)]] Other) : As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery.
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[[Category:Legacy Class (UT)|{{PAGENAME}}]]

Revision as of 11:01, 23 May 2003

UT :: Actor (UT) >> Info (UT) >> ZoneInfo (UT) >> KillingField (Package: Botpack)

This zone does nothing. It is used by the following AI functions in the Assault game type class to affect the behaviour of the bots.

For examples of it's use see AS-Mazon and AS-Overlord.

Methods

bool FindSpecialAttractionFor (Bot (UT) aBot) 
bool NeverStakeOut (Bot (UT) Other) 
As far as I can tell from an exceptionally cursory examination of the function it ensures the bots don't stand around and admire the scenery.