My program doesn't have bugs. It just develops random features.
Legacy:LibHTTP/HttpLink
From Unreal Wiki, The Unreal Engine Documentation Site
The actual internet link of the HttpSock object. Because connection timeouts can't be handled properly from within the TCPLink this object is used internally.
Properties[edit]
- HttpSock HttpSock
- the owning HttpSock
Functions[edit]
- FastTransfer( )
- will be called when ReceiveMode is RMODE_Manual (e.g. TM_Fast)
- setSocket(HttpSock Sock )
- set the socket component
- Shutdown( )
- call this to destroy the socket