Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Legacy:LibHTTP/HttpResolveCache

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search

Object that holds cached resolves. this is used by multiple Legacy:LibHTTP/HttpSock instances

Properties[edit]

array<ResolveCacheEntry> ResolveCache 
Resolve cache, already resolved hostnames are not looked up. You have to keep the actor alive in order to use this feature

Structures[edit]

ResolveCacheEntry[edit]

resolve chache entry to speed up subsequent request

InternetLink.IpAddr Address 
the address information
string Hostname 
the hostname

Functions[edit]

AddCacheEntry(string hostname, InternetLink.IpAddr Address )
add an entry
bool ResolveAddress(string hostname, out InternetLink.IpAddr Address )
lookup a resolved address