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Difference between revisions of "Legacy:Lift Jump (UT)"
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A '''Lift Jump''' is a maneuver where you jump from a lift at it's highest speed while it's going up. The lift propels your jump very high, and custom maps make it a useful way of speeding up a objective. It is hard to path AI to use it, though the best is a [[Legacy:JumpSpot (UT)|JumpSpot]] with bHammerJump true and the ground [[Legacy:LiftExit (UT)|LiftExit]] at the start of the liftjump. | A '''Lift Jump''' is a maneuver where you jump from a lift at it's highest speed while it's going up. The lift propels your jump very high, and custom maps make it a useful way of speeding up a objective. It is hard to path AI to use it, though the best is a [[Legacy:JumpSpot (UT)|JumpSpot]] with bHammerJump true and the ground [[Legacy:LiftExit (UT)|LiftExit]] at the start of the liftjump. | ||
− | + | Combining this technique with a [[Legacy:HammerJump|hammer jump]] will boost you even further, enough to reach the lower sniper alcove from the asteroid ground in CTF-Face. |
Latest revision as of 15:01, 5 September 2015
A Lift Jump is a maneuver where you jump from a lift at it's highest speed while it's going up. The lift propels your jump very high, and custom maps make it a useful way of speeding up a objective. It is hard to path AI to use it, though the best is a JumpSpot with bHammerJump true and the ground LiftExit at the start of the liftjump. Combining this technique with a hammer jump will boost you even further, enough to reach the lower sniper alcove from the asteroid ground in CTF-Face.