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Legacy:Lightwave/Importing 3DS

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Revision as of 01:51, 9 June 2004 by Vailias (Talk) (Lightwave Non Native File Format Import Process)

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As of lightwave 7.0 (perhaps earlier) the 3ds import Plugin Autoloads and is part of the open object dialog.

Simply switch the dropdown filetype menu from "objects" to "All Files" and then select the object you wish to open.

This goes for all object formats that Lightwave supports.