Gah - a solution with more questions. – EntropicLqd
Legacy:Manifest
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 12:00, 29 August 2007 by Email.rtassoc.com (Talk) (no need to specify that it's used in both versions of UT200x)
Manifest contains a list of saved packages that have been created when saving DataObjects. The saved packages are stored in the Saves directory (hardcoded), and have a .uvx extention.
A manifest instance is returned when you call GameInfo.GetSavedGames().
Properties[edit]
- array<string> ManifestEntries
- the list of saved packages