I don't need to test my programs. I have an error-correcting modem.

Legacy:MultiItem

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT :: Actor (UT) >> Inventory (UT) >> MultiItem (Package: ChaosUT)

A special actor used in Chaos UT maps which cycles through a list of up to four actor classes and spawns them.

See MultiPickupBase for a UT2003 version of this class.

(Information below is based on Chaos UT Beta 4.)

Properties[edit]

MultiItem group[edit]

class<Actor> Item1, Item2, Item3, Item4 
The classes which should be spawned.
float Duration1, Duration2, Duration3, Duration4 
The time each item stays on the map before the next one is spawned.
vector LocationOffset1, LocationOffset2, LocationOffset3, LocationOffset4 
An offset value for the spawned actor's location.
int NumItems 
The actual number of item slots used.
int StartOffset 
Aditional time for the first item ever spawned.

Script-only[edit]

bool bWeaponsStay 
bool bStarted 
Actor CurItem 
vector SpawnLoc 
Sound EffectSound 

Similar Classes[edit]