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Legacy:MultiItem
From Unreal Wiki, The Unreal Engine Documentation Site
A special actor used in Chaos UT maps which cycles through a list of up to four actor classes and spawns them.
See MultiPickupBase for a UT2003 version of this class.
(Information below is based on Chaos UT Beta 4.)
Properties[edit]
MultiItem group[edit]
- class<Actor> Item1, Item2, Item3, Item4
- The classes which should be spawned.
- float Duration1, Duration2, Duration3, Duration4
- The time each item stays on the map before the next one is spawned.
- vector LocationOffset1, LocationOffset2, LocationOffset3, LocationOffset4
- An offset value for the spawned actor's location.
- int NumItems
- The actual number of item slots used.
- int StartOffset
- Aditional time for the first item ever spawned.
Script-only[edit]
- bool bWeaponsStay
- bool bStarted
- Actor CurItem
- vector SpawnLoc
- Sound EffectSound
Similar Classes[edit]
- MultiPickupPlus class in the EnhancedItems package
- MultiPickupBase