I'm a doctor, not a mechanic
Legacy:Object Class Hierarchy (P2)
From Unreal Wiki, The Unreal Engine Documentation Site
This is the class tree extending from Object in Postal 2. For a class tree of the Actor components see Actor Class Hierarchy (P2).
Note: If you are adding a subclass page of Actor, you can skip the Object link.
If you want to add information on a Postal 2 class:
- Put a link here to the class you want to describe.
- If the link is taken by a Unreal Tournament class then, in that class:
- # Put a link to "{classname} (P2)", substituting the current classname
- # Move all the text from the page to this new page.
Key:
- ">>" means that class' subtree is expanded on the class page.
- Classes that exist only in Postal 2 should be labelled as such.
Object +- Actor >> see Actor Class Hierarchy (P2) +- AdminBase | +- Admin +- AnimEditProps +- AnimNotify | +- AnimNotify_DestroyEffect | +- AnimNotify_Effect | +- AnimNotify_MatSubAction | +- AnimNotify_Script | +- AnimNotify_Scripted | | +- AnimNotify_Trigger | +- AnimNotify_Sound +- AnimNotifyProps +- Bitmap +- BrushBuilder >> +- CameraEffect | +- CameraOverlay | +- CameraText | +- CameraTitle | +- MotionBlur +- Canvas +- CheatManager | +- P2CheatManager +- Commandlet | +- AnalyzeContentCommandlet | +- BatchExportCommandlet | +- ChecksumPackageCommandlet | +- CheckUnicodeCommandlet | +- CompressCommandlet | +- ConformCommandlet | +- ConvertMaterialCommandlet | +- CutdownContentCommandlet | +- DataRipCommandlet | +- DecompressCommandlet | +- DemoContentCommandlet | +- DXTConvertCommandlet | +- HelloWorldCommandlet | +- MakeCommandlet | +- MapConvertCommandlet | +- MasterCommandlet | +- MasterServerCommandlet | +- PackageFlagCommandlet | +- PkgCommandlet | +- ServerCommandlet | +- SimpleCommandlet | +- StripSourceCommandlet | +- UpdateServerCommandlet | +- UpdateUModCommandlet +- DayBase +- ErrandBase +- ErrandGoal | +- ErrandGoalGetInvClass | | +- ErrandGoalGetAmmoMax | | +- ErrandGoalGetInvClassFromPerson | +- ErrandGoalGetPickup | | +- ErrandGoalDropOffPickup | +- ErrandGoalGiveInventory | +- ErrandGoalKillMe | +- ErrandGoalTag | +- ErrandGoalTalkTo | +- ErrandGoalTriggeredAction | +- ErrandGoalUrineQuotaMet +- I3DL2Listener +- Interactions | +- Interaction | | +- Console | | | +- FPSConsole | | | | +- FPSConsoleExt | | | +- WindowConsole | | +- P2Screen | | | +- ClothesScreen | | | +- LoadScreen | | | +- MapScreen | | | +- NewsScreen | | | +- PickScreen | | | +- StatsScreen | | | +- VoteScreen | | +- UWindowBase >> see UWindow Class Hierarchy | +- InteractionMaster +- KarmaParamsCollision | +- KarmaParams | +- KarmaParamsRBFull | +- KarmaParamsSkel +- KMeshProps +- Language +- LevelSummary +- ListItem +- Locale +- Material >> +- MaterialFactory | +- FractalTextureFactory | +- RawMaterialFactory +- MatObject (not expanded) +- MeshEditProps +- NotifyProperties +- Palette +- ParticleEmitter | +- BeamEmitter | +- MeshEmitter | +- SparkEmitter | +- SpriteEmitter | | +- SuperSpriteEmitter | +- StripEmitter +- Player | +- no UC subclasses... +- PlayerInput +- ReachSpec +- RosterEntry +- ScriptedAction >> +- SequEditProps +- SkelPrefsEditProps +- Subsystem (not expanded) +- TestObj +- Time +- WebApplication | +- HelloWeb | +- ImageServer | | +- UTImageServer | +- UTServerAdmin +- WebRequest +- WebResponse