Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Legacy:PressureZone
From Unreal Wiki, The Unreal Engine Documentation Site
This zone kills pawns within it when triggered, and optionally changes their fatness and viewfog.
Some weirdness to note:
- default fatness is 128. Set DieFatness to smaller for thinning, larger for fattening but note that 0 doesn't work.
- viewfog is odd: it's a colour but defined by a vector. AFAIK it's taken as XYZ = RGB, with values 0 to 1.0
- The zone must be triggered before it will affect the players inside it.
See Message Placeholder for information on setting the death message.