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Legacy:Primitive

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Object >> Primitive (native Engine class)

UPrimitive is the native-only base class for all kinds of 3-dimensional shapes used in the UnrealEngine. This class does not have an UnrealScript class associated with it.

Known Native Subclasses in UT2004

  • ConvexVolume → used for the shapes of AntiportalActors
  • FluidSurfacePrimitive → used by FluidSurfaceInfo
  • Mesh
    • LodMesh
      • SkeletalMesh
      • VertMesh
  • MeshInstance
    • LodMeshInstance
      • SkeletalMeshInstance
      • VertMeshInstance
  • Model → used for the shapes of Brushes and Volumes
  • ProjectorPrimitive
  • StaticMesh
  • TerrainPrimitive → used by TerrainInfo