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Legacy:Primitive
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Primitive (native Engine class)
UPrimitive is the native-only base class for all kinds of 3-dimensional shapes used in the UnrealEngine. This class does not have an UnrealScript class associated with it.
Known Native Subclasses in UT2004
- ConvexVolume → used for the shapes of AntiportalActors
- FluidSurfacePrimitive → used by FluidSurfaceInfo
- Mesh
- LodMesh
- SkeletalMesh
- VertMesh
- LodMesh
- MeshInstance
- LodMeshInstance
- SkeletalMeshInstance
- VertMeshInstance
- LodMeshInstance
- Model → used for the shapes of Brushes and Volumes
- ProjectorPrimitive
- StaticMesh
- TerrainPrimitive → used by TerrainInfo