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Legacy:ProfileImporter
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 21:05, 17 February 2003 by Evolution (Talk) (Yep...every single one...didn't realize until I had created them all :D)
UT2003 :: Object >> Actor >> Info >> InternetInfo >> InternetLink >> TcpLink >> ProfileImporter (Ladder1.46)
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//-----------------------------------------------------------
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// Ladder.ProfileImporter
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//
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// Handles all communication with foreign servers containing
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// exported profile information
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// Stores remote profile URL locations
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//-----------------------------------------------------------
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class ProfileImporter extends TcpLink config(LadderProfiles);
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const LOGTAG = 'ProfileImport';
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var enum EImportResult
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{
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IMPORT_BadURL, // Incorrect URL format
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IMPORT_ResolveError, // Couldn't resolve URL
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IMPORT_BindError, // Couldn't bind port
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IMPORT_InvalidProfile, // File was not a profile
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IMPORT_TimeOut, // Timed out waiting
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IMPORT_ServerError, // Unspecified Foreign Host Error
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IMPORT_BadRequest, // Receieved 400 Error
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IMPORT_Unauthorized, // Receieved 401 Error
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IMPORT_Forbidden, // Receieved 403 Error
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IMPORT_NotFound, // Receieved 404 Error
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IMPORT_Success // Profile Successfully Imported
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} ImportResult;
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var bool bWaiting; //Waiting for ImportResult
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struct ZipLocation
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{
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var string ProfileURL;
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var string ZipName;
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var string ZipURL;
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};
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var IpAddr ServerIP;
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var LadderGameRules LadderRules;
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var ProfileConfigSet RemoteProfile;
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var LadderQuery QueryPage;
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var Session ImportS;
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var WebRequest QueryRequest;
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var WebResponse QueryResponse;
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var string Buffer;
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var string Header;
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var string LF; // Line Feed
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var string CR; // Carriage Return
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var string Token; // Token Delimiter
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var string ProfileServerAddress;
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var string RemoteProfilePath;
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// Localized strings
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var localized string BeginImportText;
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// Localized error messages
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var localized string ErrorText;
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var localized string ErrorURLText;
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var localized string ErrorResolvingText;
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var localized string ErrorBindingText;
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var localized string ErrorTimeoutText;
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var localized string ErrorFNFText;
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var localized string ErrorBadRequestText;
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var localized string ErrorUnauthorizedText;
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var localized string ErrorForbiddenText;
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var localized string ErrorNoSession;
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var localized string ErrorNoBuffer;
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var localized string BadImportURLText;
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var config array<ZipLocation> RemoteZips; // Remote profile zips locations
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function PostBeginPlay()
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{
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Super.PostBeginPlay();
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Disable('Tick');
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LF = Chr(10);
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CR = Chr(13);
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Token = Chr(21);
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}
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function Tick(float DeltaTime)
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{
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Super.Tick(DeltaTime);
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if (!bWaiting)
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{
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// Finish importing profile data, let LadderQuery finish sending page
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QueryPage.RemoteImport(Self);
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Disable('Tick');
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}
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}
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function Timer()
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{
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log(ErrorTimeoutText @ ProfileServerAddress,LOGTAG);
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ImportResult = IMPORT_Timeout;
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bWaiting = False;
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// Manually close the connection since
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// we didn't receive a response
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Close();
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}
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// Called from the Management Portal page
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function bool Connect(string ProfileURL, Session TempS)
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{
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local string L, R;
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bWaiting = True;
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Enable('Tick');
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log( BeginImportText @ ProfileURL, LOGTAG);
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if ( Left(ProfileURL, 7) ~= "http://")
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ProfileServerAddress = ParseDelimited(ProfileURL,"/",3);
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else
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{
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log( ErrorURLText @ "\"http://\"!", LOGTAG);
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ImportResult = IMPORT_BadURL;
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bWaiting = False;
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return false;
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}
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ServerIP.Port = 80;
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if (InStr(ProfileServerAddress, ":") != -1)
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{
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Divide(ProfileServerAddress, ":", L, R);
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ProfileServerAddress = L;
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ServerIP.Port = int(R);
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}
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RemoteProfilePath = "/" $ ParseDelimited(ProfileURL,"/",4,True);
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Buffer = "";
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SetTimer(20.0, False);
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ImportS = TempS;
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Resolve( ProfileServerAddress );
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return true;
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}
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event ResolveFailed()
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{
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log( ErrorResolvingText @ ProfileServerAddress, LOGTAG);
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ImportResult = IMPORT_ResolveError;
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bWaiting = False;
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}
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event Resolved(IpAddr NumericIP)
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{
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if( NumericIP.Addr == 0 )
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{
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log( ErrorResolvingText @ ProfileServerAddress, LOGTAG);
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ImportResult = IMPORT_ResolveError;
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bWaiting = False;
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return;
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}
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ServerIP.Addr = NumericIP.Addr;
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// Bind the local port.
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if( BindPort() == 0 )
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{
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log( ErrorBindingText, LOGTAG);
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ImportResult = IMPORT_BindError;
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bWaiting = False;
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return;
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}
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// Everything went OK - proceed to open connection
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Open( ServerIP );
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}
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event Opened()
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{
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if (LinkMode != MODE_Line)
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LinkMode = MODE_Line;
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SetTimer(0.0, False); // Stop timeout counter
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// Check header of file first, to make sure it's a valid file
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RequestFile(0);
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}
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// Connection was closed by foreign host - Check header for response code
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event Closed()
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{
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local string Result;
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// First find header and respond accordingly
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if (SeperateHeaders(Buffer))
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Result = ProcessHeaders();
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else
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{
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ImportResult = IMPORT_ServerError;
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bWaiting = False;
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return;
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}
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if (Result == "")
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{
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ImportResult = IMPORT_ServerError;
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bWaiting = False;
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return;
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}
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/* Possible Response Codes:
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"200" ; OK
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"201" ; Created
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"202" ; Accepted
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"204" ; No Content
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"301" ; Moved Permanently
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"302" ; Moved Temporarily
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"304" ; Not Modified
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"400" ; Bad Request
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"401" ; Unauthorized
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"403" ; Forbidden
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"404" ; Not Found
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"500" ; Internal Server Error
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"501" ; Not Implemented
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"502" ; Bad Gateway
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"503" ; Service Unavailable
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*/
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switch (Result)
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{
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case "200":
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// Buffer should now only contain the actual document
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// Fill ImportS from document info
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if (FillSessionInfo())
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ImportResult = IMPORT_Success;
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break;
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case "400":
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log( ErrorBadRequestText, LOGTAG);
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ImportResult = IMPORT_BadRequest;
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break;
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case "401":
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log( ErrorUnauthorizedText, LOGTAG);
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ImportResult = IMPORT_Unauthorized;
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break;
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case "403":
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log( ErrorForbiddenText, LOGTAG);
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ImportResult = IMPORT_Forbidden;
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break;
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default:
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log( ErrorFNFText, LOGTAG);
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ImportResult = IMPORT_NotFound;
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}
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bWaiting = False;
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}
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function bool FillSessionInfo()
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{
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local string Line;
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local string Type;
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local string Info;
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local bool bValidProfile;
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local string Token1, Token2, Token3, Token4, Token5, Token6, Token7;
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if (ImportS == None)
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{
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log( ErrorNoSession, LOGTAG);
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ImportResult = IMPORT_ServerError;
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return false;
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}
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if (Buffer == "")
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{
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log(ErrorNoBuffer, LOGTAG);
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ImportResult = IMPORT_ServerError;
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return False;
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}
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else
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{
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while ( (Left(Buffer,1) ~= CR) || (Left(Buffer,1) ~= LF) )
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Buffer = Mid(Buffer,1);
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}
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while (ReadBufferedLine(Line))
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{
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Divide(Line,Chr(58),Type,Info);
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Token1 = ParseDelimited(Info,Token,1);
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Token2 = ParseDelimited(Info,Token,2);
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Token3 = ParseDelimited(Info,Token,3);
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Token4 = ParseDelimited(Info,Token,4);
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Token5 = ParseDelimited(Info,Token,5);
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Token6 = ParseDelimited(Info,Token,6);
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Token7 = ParseDelimited(Info,Token,7);
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switch (Type)
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{
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case "Profile":
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ImportS.setValue("ProfileName",Token1,True);
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ImportS.setValue("GameType",Token2,True);
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ImportS.setValue("MaxMaps",Token3,True);
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ImportS.setValue("GameName",Token4,True);
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ImportS.setValue("ACClass",Token5,True);
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if (Token6 != "") ImportS.setValue("CustomGameLoc",Token6,True);
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if (Token7 != "") ImportS.setValue("CustomACLoc",Token7,True);
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bValidProfile = True;
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break;
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case "Map":
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ImportS.setMap(Token1,int(Token2),True,bool(Token3));
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if (Token4 != "") AddRemoteZipLocation(Token1,Token4);
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break;
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case "Mutator":
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ImportS.setMutator(Token2,True,bool(Token3));
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if (Token4 != "") AddRemoteZipLocation(Token2,Token4);
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case "Data":
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ImportS.setValue(Token1,Token2,True);
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break;
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}
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}
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if (bValidProfile)
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return true;
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ImportResult = IMPORT_InvalidProfile;
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return false;
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}
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function AddRemoteZipLocation(string PackageName, string PackageLocation)
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{
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local int i;
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local bool ZipFound;
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local ZipLocation Zip;
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i = InStr(PackageName, ".");
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if (i != -1)
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PackageName = Left(PackageName,i);
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Zip.ProfileURL = ProfileServerAddress $ RemoteProfilePath;
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Zip.ZipName = PackageName;
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Zip.ZipURL = PackageLocation;
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for (i = 0; i < RemoteZips.Length; i++)
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{
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if (RemoteZips[i].ProfileURL ~= Zip.ProfileURL && RemoteZips[i].ZipName ~= Zip.ZipName)
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{
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ZipFound = True;
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break;
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}
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}
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if (ZipFound) RemoteZips[i] = Zip;
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else RemoteZips[RemoteZips.Length] = Zip;
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SaveConfig();
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}
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function string FindRemoteZipLocation(string PackageName, string ProfileURL, optional bool bAllowOtherLocations)
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{
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local int i;
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i = InStr(PackageName, ".");
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if (i != -1) PackageName = Left(PackageName,i);
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for (i = 0;i < RemoteZips.Length; i++)
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if ((RemoteZips[i].ZipName ~= PackageName) && ((RemoteZips[i].ProfileURL ~= ProfileURL) || (bAllowOtherLocations)) )
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return RemoteZips[i].ZipURL;
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return "";
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}
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function bool SeperateHeaders(string WebPage)
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{
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local int i;
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//CR$LF$CR$LF seperates header and document
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i = InStr(WebPage, CR$LF$CR$LF);
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if (i == -1)
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return false;
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Header = Left(WebPage, i);
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Buffer = Mid(WebPage, i + 3);
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return true;
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}
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function string ProcessHeaders()
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{
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if (Header == "")
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return "";
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//Remove all CR, leaving only LF
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Header = RemoveStr(Header,CR);
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//Parse Response Code from server, ex. HTTP/1.1 200 OK
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return Mid(ParseDelimited(Header,LF,1),9,3);
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}
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event ReceivedText(string Text)
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{
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Buffer = Buffer $ Text;
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}
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event ReceivedLine(string Line)
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{
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local string Result;
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if (SeperateHeaders(Line))
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Result = ProcessHeaders();
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if (Result == "200")
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{
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Result = FindContentType(Line);
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if (Result ~= "text/plain")
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{
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RequestFile(1);
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LinkMode = Mode_Text;
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}
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else
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{
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ImportResult = IMPORT_InvalidProfile;
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bWaiting = False;
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}
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}
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else
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{
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ImportResult = IMPORT_NotFound;
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bWaiting = False;
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}
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}
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function string FindContentType(string Text)
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{
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local array<string> Lines;
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local string Tmp;
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local int i, j;
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Buffer = Text;
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while (ReadBufferedLine(Tmp))
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Lines[Lines.Length] = Tmp;
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for (i=0;i<Lines.Length;i++)
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{
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if (Left(Lines[i],13) ~= "Content-Type:")
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{
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Tmp = Mid(Lines[i],14);
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j = InStr(Tmp,";");
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if (j >= 0)
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Tmp = Left(Tmp,j);
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}
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}
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return Tmp;
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}
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function RequestFile(int RequestType)
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{
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local string RequestMethod, ControlText;
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if (RequestType == 0)
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{
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RequestMethod = "HEAD";
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ControlText = "Keep-Alive";
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}
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else
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{
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RequestMethod = "GET";
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ControlText = "close";
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}
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SendText(RequestMethod@RemoteProfilePath@"HTTP/1.1");
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SendText("Host:"@ProfileServerAddress);
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SendText("Accept: text/plain"); // Accept only plain txt files
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SendText("User-agent: ProfileManager; UT2003"@Level.EngineVersion);
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SendText("Pragma: no-cache"); // Do not allow proxies to send cached information
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SendText("Cache-control: no-cache");
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SendText("Connection:"@ControlText); // No further information to be sent
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SendText("");
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}
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function bool ReadBufferedLine(out string Text)
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{
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local int i;
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i = InStr(Buffer, LF);
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if(i == -1)
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return False;
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if (Mid(Buffer, i-1, 1) == CR)
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Text = Left(Buffer, i-1);
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else Text = Left(Buffer, i);
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Buffer = Mid(Buffer, i+1);
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return True;
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}
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// Copied from BufferedTcpLink
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function string ParseDelimited(string Text, string Delimiter, int Count, optional bool bToEndOfLine)
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{
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local string Result;
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local int Found, i;
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local string s;
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Result = "";
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Found = 1;
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for(i=0;i<Len(Text);i++)
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{
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s = Mid(Text, i, 1);
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if(InStr(Delimiter, s) != -1)
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{
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if(Found == Count)
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{
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if(bToEndOfLine)
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return Result$Mid(Text, i);
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else
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return Result;
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}
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Found++;
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}
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else
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{
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if(Found >= Count)
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Result = Result $ s;
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}
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}
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return Result;
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}
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function string RemoveStr(string Source,string mask)
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{
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local int i;
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local string left,right;
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i = InStr(Source,mask);
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while (i != -1)
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{
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Divide(Source,mask,left,right);
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Source = Left$Right;
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i = InStr(Source,Mask);
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}
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return Source;
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}