My program doesn't have bugs. It just develops random features.

Legacy:RedOrchestra

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
Developer(s) Tripwire Interactive
Publisher Bold Games
Release Date March 2006
Supported Platform(s) Windows
Official Web Site http://www.redorchestragame.com/
Demo None
Latest Patch None
Unreal Engine Version [[Unreal Engine Versions/2.5 Unreal Engine 2.5]]
UnrealEd Version [[UnrealEd Versions UnrealEd 3]]

Description[edit]

Red Orchestra: Ostfront 41-45 is a World War II-themed, multiplayer, first-person shooter. Set on the Eastern Front between 1941 and 1945, Red Orchestra Combined Arms were the winners of the Make Something Unreal Contest. In this game you may fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45. Red Orchestra places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armoured combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.

Game Features[edit]

   *  Fight intense battles on 13 authentic Eastern Front combat environments
   * Crew 16 fully realized vehicles with highly detailed exterior and interior models
   * Choose from 30 authentic infantry weapons
   * Full 32 player online Multiplayer Support
   * Unique Setting – the only FPS to focus on the WWII Russian Front
   * Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
   * Fight the full range of combined arms infantry and vehicle combat in detailed environments based   on real-world data, from city-centre to deeply rural settings
   * Realistic bullet and projectile ballistics will make you duck for cover
   * Coordinate strategies with your team-mates via Voice Over IP
   * Authentic Immersive Sound FX and 3d Positional Sound System
   * 3d “Iron Sights” and unique 3d scope system
   * True weapon deployment system including resting rifles on support
   * Historically accurate artillery system
   * Distance-based sound system dynamically creates the battle ambiance
   * Advanced player movement system featuring diving over obstacles and leaning
   * Custom 8 way animation system for highly realistic player animations

System Requirements[edit]

Operating System 
Windows 2000\XP
CPU 
1.2 GHz of equivalent
Memory 
512 Mb RAM
Hard Disk Space 
2 Gb free
CD ROM or CD/DVD ROM 
4x DVD or faster
Audio System 
DirectX 8.1 compatible audio
Video System 
64 Mb compliant with DirectX 9
Multiplayer 
33.6K baud (for modem/Internet play)

Downloads[edit]

Useful Information[edit]

Red Orchestra engine build has bloom effects, blurring shader effects and an extended view distance to 4000meters or 241408 units (4 times the view distance in standard UT2004)

Mapping Scale Information[edit]

60.352 UUs = 1 meter

18.4 UU = 1 foot

Related Topics[edit]

Discussion[edit]


Category:Legacy Game

Category:Legacy To Do – Get System Requirements