My program doesn't have bugs. It just develops random features.
Legacy:RedOrchestra
Developer(s) | Tripwire Interactive | |
Publisher | Bold Games | |
Release Date | March 2006 | |
Supported Platform(s) | Windows | |
Official Web Site | http://www.redorchestragame.com/ | |
Demo | None | |
Latest Patch | None | |
Unreal Engine Version | [[Unreal Engine Versions/2.5 | Unreal Engine 2.5]] |
UnrealEd Version | [[UnrealEd Versions | UnrealEd 3]] |
Contents
Description[edit]
Red Orchestra: Ostfront 41-45 is a World War II-themed, multiplayer, first-person shooter. Set on the Eastern Front between 1941 and 1945, Red Orchestra Combined Arms were the winners of the Make Something Unreal Contest. In this game you may fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45. Red Orchestra places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armoured combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.
Game Features[edit]
* Fight intense battles on 13 authentic Eastern Front combat environments * Crew 16 fully realized vehicles with highly detailed exterior and interior models * Choose from 30 authentic infantry weapons * Full 32 player online Multiplayer Support * Unique Setting – the only FPS to focus on the WWII Russian Front * Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat * Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings * Realistic bullet and projectile ballistics will make you duck for cover * Coordinate strategies with your team-mates via Voice Over IP * Authentic Immersive Sound FX and 3d Positional Sound System * 3d “Iron Sights” and unique 3d scope system * True weapon deployment system including resting rifles on support * Historically accurate artillery system * Distance-based sound system dynamically creates the battle ambiance * Advanced player movement system featuring diving over obstacles and leaning * Custom 8 way animation system for highly realistic player animations
System Requirements[edit]
- Operating System
- Windows 2000\XP
- CPU
- 1.2 GHz of equivalent
- Memory
- 512 Mb RAM
- Hard Disk Space
- 2 Gb free
- CD ROM or CD/DVD ROM
- 4x DVD or faster
- Audio System
- DirectX 8.1 compatible audio
- Video System
- 64 Mb compliant with DirectX 9
- Multiplayer
- 33.6K baud (for modem/Internet play)
Downloads[edit]
Useful Information[edit]
Red Orchestra engine build has bloom effects, blurring shader effects and an extended view distance to 4000meters or 241408 units (4 times the view distance in standard UT2004)
Mapping Scale Information[edit]
60.352 UUs = 1 meter
18.4 UU = 1 foot
Related Topics[edit]
Discussion[edit]
Category:Legacy To Do – Get System Requirements