Cogito, ergo sum
Legacy:Redeemer Style Weapons
Redeemer Style Weapons
A page in progress
This is for UT
Extend Projectile
class MyRedeemer extends Projectile
Add a mesh, usually by addding the following line to the default properties
mesh=lodMesh'(insert mesh name here)'
such as a missle
mesh=lodMesh'botpack.missle'
create a tick function and add code to change the missiles direction as well as manage the playerpawn's
viewtarget
simulated function Tick(float DeltaTime) { if(playerpawn(instigator)!=none) { playerpawn(instigator).viewtarget=self; setrotation(playerpawn(owner).viewrotation); velocitiy = vector(rotation)*250; } else { destroy(); } }
add a destroyed() function to handle the playerpawn and a shockwave
simulated function Destroyed() { playerpawn(instigator).viewtarget = playerpawn(instigator) spawn('shockwave'); Super.Destroyed(); }
i have'nt tested it yet, but it's good in concept
Comments
Foxpaw: Some note should be made on this page that it refers to the UT implementation. In UT2003 the redeemer does not track the firer's rotation and instead is essentially a specialized type of player itself.
MythOpus: How do you know this tut in't going to be for the UT2k3 version ? o_O
Foxpaw: The "add code to the tick event to follow direction of player" is the way the Redeemer was done in UT.
MythOpus: Where does it say anything about this tick event here ? lol o_O
Wormbo: Right above Foxpaw's first response: "Add code to the tick event to follow direction of player".
MythOpus: :O Don't I feel smart !
Wormbo: "A page in progress" ? It doesn't look like that. I hope TomAndrews continues this tutorial, otherwise it should probably be tagged with "Delete Me"...
GRAF1K: From TomAndrews:
TomAndrews: I'm working on it now, give me a week and it should be done.
Granted, TomAndrews should have written to the point of his tutorial being of use before uploading, but still... no DeleteMe until the 23rd. ;-)
Dirk Fist: I'd like to make a deemer(UT) that does'nt have gymbal lock
GRAF1K: That's it.
MadNad Well, since its been so long... want to have some fun, give weapons to the deemer in 2k3 :P
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