Always snap to grid
Difference between revisions of "Legacy:RenderedMaterial"
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{{classbox| [[Legacy:UT2003|UT2003]] :: [[Legacy:Object|Object]] >> [[Legacy:Material|Material]] >> RenderedMaterial (Package: Engine)}} | {{classbox| [[Legacy:UT2003|UT2003]] :: [[Legacy:Object|Object]] >> [[Legacy:Material|Material]] >> RenderedMaterial (Package: Engine)}} | ||
− | The base class for all kinds of | + | The base class for all kinds of actually rendered materials. |
− | ==Known Subclasses== | + | ==Known Subclasses == |
* [[Legacy:BitmapMaterial|BitmapMaterial]] | * [[Legacy:BitmapMaterial|BitmapMaterial]] | ||
* [[Legacy:ConstantMaterial|ConstantMaterial]] | * [[Legacy:ConstantMaterial|ConstantMaterial]] | ||
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* [[Legacy:TerrainMaterial|TerrainMaterial]] | * [[Legacy:TerrainMaterial|TerrainMaterial]] | ||
* [[Legacy:VertexColor|VertexColor]] | * [[Legacy:VertexColor|VertexColor]] | ||
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[[Category:Legacy Class (UT2003)|{{PAGENAME}}]] | [[Category:Legacy Class (UT2003)|{{PAGENAME}}]] | ||
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Revision as of 09:25, 23 May 2003
The base class for all kinds of actually rendered materials.