The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
From Unreal Wiki, The Unreal Engine Documentation Site
This pawn is used only by the editor during bot path building to find connections and check viability.
This property is hidden.
- MaxLandingVelocity (const)
- PreBeginPlay() (simulated)
- Calls Destroy(). Because Scouts shouldn't exist during play.