The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall


From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 :: Actor >> Pawn >> Scout (Package: Engine)

This pawn is used only by the editor during bot path building to find connections and check viability.


This property is hidden.

MaxLandingVelocity (const) 


PreBeginPlay() (simulated) 
Calls Destroy(). Because Scouts shouldn't exist during play.

Related Topics[edit]