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Legacy:Spectate Bots
From Unreal Wiki, The Unreal Engine Documentation Site
Spectating bots as they play a new map or mod can provide invaluable feedback on a map's bot play and balance, the quality and effectivity of a mod's bot support code, or just give you an impression of how bots deal with a certain situation.
Unreal Tournament[edit]
- Go to Options -> Player Setup and check the Play as Spectator checkbox.
- Start a botmatch as usual.
UT200x[edit]
As of UT2003 build 2186 (3rd patch) and in UT2004 you can spectate a botmatch as follows:
- Go to Instant Action, select a map and a number of bots as usual and click the Spectate button.
Prior to build 2186, UT2003 doesn't provide a built-in means to spectate a botmatch; you need a third-party mutator for that.
- Download the Spectate Botmatch mutator from http://mb.link-m.de/download/SpectateBotmatch.zip (8.5 kB) and install it as described in the bundled readme file.
- After selecting Instant Action from the main menu and setting up your match as usual, click the Mutators tab.
- Select the Spectate Botmatch mutator from the Available Mutators list to the left and click the Add button to add it to the Active Mutators list to the right.
- Click the Play button to start the match.
UT3[edit]
Like in early UT2003 builds, UT3 does not provide a way to spectate botmatches. The following mutator can be used to start as spectator:
- Download and install the Spectate Botmatch mutator according to its readme file.
- Select Instant Action from the UT3 main menu, then the gametype and map.
- Click on the Mutators button at the bottom of the screen and add Spectate Botmatch to the right side list, then click Accept.
- Click the Start Match button to load the map.